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A powerful, free and open-source tool for TextureAtlases/Spritesheets
TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and sprite sheets.
Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats.
Perfect for game developers, modders, and anyone creating showcases of game sprites.
Formerly known as TextureAtlas to GIFs and Frames
Licensed under AGPL-3.0
Third-party licenses: See...
Open source library for processing arrays and matrices
...Main features: 63-bit addressing of array elements (64-bit long int indexes), memory model concept (allowing storing data in different schemes from RAM to mapped disk files), wide usage of lazy evaluations, built-in multithreading optimization for multi-core processors, wide set of image processing algorithms over matrices, etc. - please see at the site. Almost all classes and methods are thoroughly documented via JavaDoc (you may read full JavaDoc at the site).
GENIAL is a C++ library for signal and image processing. It uses template-generic techniques, multi threading, cache optimization and SIMD instructions for Pentium (MMX, SSE, SSE2, SSE3) to achieve high performance: FFT,DCT,Convolution,Linear Algebra...