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...Any GPU supporting OpenCL should be supported (including low-end GPUs without double-precision fp support), and there is automatic fallback to pure java implementations for all operations in the event that there is no OpenCL support available.
A high-level API allows for very easy use from AWT/Swing, whilst the low-level array-based API allows integration with any imaging framework (e.g. from Android or SWT).
A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based math library and some exotic features like general linear camera, gpu based (OpenGL) image process...