Showing 5 open source projects for "source code blender"

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  • 1

    BitmapFontUtil

    Utility for mapping/exporting bitmap fonts to ASM / C include files

    A WPF application that allows the user to easily map bitmap fonts (PCX and GIF formats) to appropriate keyboard characters, and export them in a format that can be included from Assembly language or C language programs. Think of it as an old school demo font utility.
    Downloads: 0 This Week
    Last Update:
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  • 2

    MonoGame Spectrum

    Spectrum on MonoGame using Bass.net

    Spectrum demonstration on MonoGame (XNA) with library use bass.net. Visual Studio 2012 I want to make her the worker on Linux, but yet did not achieve it. Video: youtu.be/ujTjEPovJ3k
    Downloads: 1 This Week
    Last Update:
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  • 3
    Port of dcraw to C#. Thanks for Dave Coffin the original. Based on v8.88. Code is very much prototype quality and only tested with 450D. Output files from this differ from ones created with the original dcraw (see AHD file for further details)
    Downloads: 12 This Week
    Last Update:
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  • 4
    AAImageViewer + AAImageLib
    AAImageViewer + AAImageLib is a simple application which can Read and Write all HDI Dune image formats (AAI, BMP, PNG, JPG). It includes a .NET library to read and write AAI image format.
    Downloads: 0 This Week
    Last Update:
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  • 5
    A plug-in allowing home-brew game developers using the Microsoft XNA framework to import content from Blender's native binary format.
    Downloads: 0 This Week
    Last Update:
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