Showing 8 open source projects for "development"

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  • 1
    pngcrush and other tools for manipulating PNG (Portable Network Graphics) and MNG (Multiple-image Network Graphics) files.
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    Downloads: 195 This Week
    Last Update:
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  • 2

    BitmapFontUtil

    Utility for mapping/exporting bitmap fonts to ASM / C include files

    A WPF application that allows the user to easily map bitmap fonts (PCX and GIF formats) to appropriate keyboard characters, and export them in a format that can be included from Assembly language or C language programs. Think of it as an old school demo font utility.
    Downloads: 0 This Week
    Last Update:
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  • 3
    A simple GUI front-end for the great AT&T-software Graphviz. While you edit your graph-file you can watch the resulting image(s) in real-time.
    Downloads: 0 This Week
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  • 4
    AAImageViewer + AAImageLib
    AAImageViewer + AAImageLib is a simple application which can Read and Write all HDI Dune image formats (AAI, BMP, PNG, JPG). It includes a .NET library to read and write AAI image format.
    Downloads: 0 This Week
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  • 5
    Use, study and develop advanced digital halftoning algorithms with Halftone Laboratory, a GIMP plug-in backed by a highly modular and extensible library. It uses .NET/Mono and GIMP#.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
    Downloads: 1 This Week
    Last Update:
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  • 7
    MD2 (Quake II Style) 3D model loader and animator for the C# XNA games development framework; includes demonstration/tutorial application. Developed on Microsoft C# Express 2005 and the Microsoft XNA Games Development Framework 1.0 Refresh release. Ported to GitHub for consolidation/preservation: https://github.com/aussieboosh/XNA-MD2-Model-Loader
    Downloads: 1 This Week
    Last Update:
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  • 8
    A plug-in allowing home-brew game developers using the Microsoft XNA framework to import content from Blender's native binary format.
    Downloads: 0 This Week
    Last Update:
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