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Tool to create bitmaps and fonts for embedded applications.
This program allows you to create bitmaps and fonts, and transform them to "C" source format for embedded applications.
The transformation of the images to the sourcecode is made by using templates. Therefore, by modifying the templates, you can change the format of the output within certain limits.
This Project has a new name now: https://lenna.app
Program to batch compress, resize and rename Images. Additional you can reduce filesize by reducing quality.
Find sourcecode on https://github.com/FalseCAM/EasyImageSizer3.
OpenSuse packages here: https://build.opensuse.org/package/show?package=easyimagesizer3&project=home%3AFalseCAM
and Ubuntu packages here:
https://launchpad.net/~dhor/+archive/myway/+packages
Deconstruct APNG file into a sequence of PNG frames.
This program converts APNG file into a sequence of individual PNG frames. Command-line interface and GUI viersions.
Also, APNG Assembler can be found at http://sourceforge.net/projects/apngasm
The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The sourcecode is bundled separately.
Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system.
The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in space using tools specifically designed to work with the perspective projection of the image.
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With GLCD Tools you can convert windows bitmap files (bmp) to a byte array suitable for graphic LCD displays. Additionally you can create fontsets out of your system fonts for the displays. It outputs C Code which you can use in your µC project.
Command line tool to convert BMP images to binary bitmaps and c header files with 8bit page layout instead of line layout (one byte is 8-bit vertical line). Can be used to present data for graphical LCD images in micro controller programming (eg AVR).
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
An application to take an image file (jpeg, bmp, etc) and convert it to an array of values suitable for including in sourcecode. Sourcecode is in C++ and developed under MS VS2008 and Emacs. Runs as a GUI app in Windows and a command-line app for *NIX.
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
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OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
Texco - the textualizer collection - is a program which converts files in binary format (typically images, sounds, 3d models, etc) to a textual description which is easy for a human to read, or to a computer to parse. Very old code (2003, 2004 or so?)
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C sourcecode. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).