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IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
freeOpenML is a free (OSI) implementation of OpenML for POSIX (4, semaphores, shared memory, threads, realtime, MessageQueues...) OS this include linux >2.6.6 As developers might know OpenML is only a OpenStandard it's sdk is avaible under NDA and pro
With cad2octree you can generate an octree-structure from a surface model in DXF format. The octree will kept in preorder traversion bit-stream (POT). It will generate octree structure from rigid bodies, which surfaces are polygons cubic B-splines.
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
EasyBMPtoAVI is a cross-platform (Linux, Windows, OSX, Solaris..), easy-to-use application to convert a series of BMP images of any bit depth to an AVI movie file. EasyBMPtoAVI supports both command-line and interactive use, and a GUI version is planned.
A media management solution for digital photographers who have to manage large amounts of digital media. Its strength is its native support for RAW images (Nikon, Canon, etc.), version control, team functionality, speed, and cross-platform compatibility.
Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).