Showing 7 open source projects for "javascript memory game"

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  • 1
    Tengine

    Tengine

    A distribution of Nginx with some advanced features

    Tengine is a web server originated by Taobao, the largest e-commerce website in Asia. It is based on the Nginx HTTP server and has many advanced features. Tengine has proven to be very stable and efficient on some of the top 100 websites in the world, including taobao.com and tmall.com. Tengine has been an open source project since December 2011. It is being actively developed by the Tengine team, whose core members are from Taobao, Sogou and other Internet companies. Tengine is a community...
    Downloads: 27 This Week
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  • 2
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your...
    Downloads: 0 This Week
    Last Update:
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  • 3

    NetCheetah Web Server

    Fast and efficient web server

    NetCheetah is written in Java and supports HTTP. HTML, XML, JavaScript, CSS, and other text files are allowed. MIME types are also supported. Note: Project moving to GitHub (https://github.com/maheshkhanwalkar/netcheetahws)
    Downloads: 0 This Week
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  • 4
    Almonaster is a turn-based multi-player war game. The game is fully web-based and requires no downloads, Javascript, Java or ActiveX controls.
    Downloads: 0 This Week
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  • 5
    LiveHack is an HTTP server for a simple, web-based, shoot-em-up game. It is written in Java, so it's small, fast, and secure.
    Downloads: 0 This Week
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  • 6
    LOGames is a project that aims e-learning game development based on Learning Object Technology. LOGames are built up an existents patterns , like SCORM (Shared Content Object Model) and DCC (Digital Content Component), using InfraBig infrastructure.
    Downloads: 0 This Week
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  • 7
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
    Last Update:
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