Showing 5 open source projects for "cross platform sync"

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  • 1
    Open Directory Downloader

    Open Directory Downloader

    Indexes open directories

    Indexes open directories listings in 130+ supported formats, including FTP(S), Google Drive, Bhadoo, GoIndex, Go2Index (alternatives), Dropbox, Mediafire, GoFile, GitHub. Written in C# with .NET (Core), which means it is cross-platform! Downloading is not (yet) implemented, but is already possible when you use the resulting file into another tool (for most of the formats). When you are NOT using the self-contained releases, you need to install the latest/current Runtime version of .NET 7.
    Downloads: 7 This Week
    Last Update:
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  • 2
    NetCoreServer

    NetCoreServer

    Ultra fast and low latency asynchronous socket server & client C#

    Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, Unix Domain Socket, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution. Has an integration with high-level message protocol based on Fast Binary Encoding. Cross-platform (Linux, MacOS, Windows) Asynchronous communication. Supported transport protocols: TCP, SSL, UDP, UDP multicast, Unix Domain Socket. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. Supported Swagger OpenAPI iterative documentation. Supported message protocol based on Fast Binary Encoding.
    Downloads: 0 This Week
    Last Update:
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  • 3
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Titanium Web Proxy

    Titanium Web Proxy

    A cross-platform asynchronous HTTP(S) proxy server in C#

    A lightweight HTTP(S) proxy server written in C#. For programming help use StackOverflow with the tag Titanium-Web-Proxy. API Documentation and Wiki/Contribution guidelines. Multithreaded and asynchronous proxy employing server connection pooling, certificate cache, and buffer pooling. View, modify, redirect and block requests or responses. Supports mutual SSL authentication, proxy authentication & automatic upstream proxy detection. Supports kerberos, NTLM authentication over HTTP protocols...
    Downloads: 1 This Week
    Last Update:
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  • 5
    Blitz Messenger... a cross-platform/cross-browser/no-downloads-required application allowing an end-user to chat via their browser. Alls required on server side is Blitz and alls required on the Browser end is Javascript and a person willing to chat!
    Downloads: 0 This Week
    Last Update:
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