Showing 21 open source projects for "programming c++ library"

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  • 1
    AWS IoT Device SDK for Embedded C

    AWS IoT Device SDK for Embedded C

    SDK for connecting to AWS IoT from a device using embedded C

    ...These libraries are only dependent on standard C libraries, so they can be ported to various OS's - from embedded Real-Time Operating Systems (RTOS) to Linux/Mac/Windows. You can find sample usage of C-SDK libraries on POSIX systems using OpenSSL (e.g. Linux demos in this repository), and on FreeRTOS using mbedTLS (e.g. FreeRTOS demos in the FreeRTOS repository). The coreHTTP library provides the ability to establish an HTTP connection with a server over a customer-implemented transport layer.
    Downloads: 0 This Week
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  • 2
    bombardier

    bombardier

    Fast cross-platform HTTP benchmarking tool written in Go

    bombardier is an HTTP(S) benchmarking tool. It is written in Go programming language and uses excellent fast HTTP instead of Go's default HTTP library, because of its lightning-fast performance. With bombardier v1.1 and higher, you can now use the net/HTTP client if you need to test HTTP/2.x services or want to use a more RFC-compliant HTTP client.
    Downloads: 26 This Week
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  • 3
    Flurl

    Flurl

    Fluent URL builder and testable HTTP client for .NET

    Flurl is a modern, fluent, asynchronous, testable, portable, buzzword-laden URL builder and HTTP client library. Flurl is available on NuGet and is free for commercial use. It runs on a wide variety of platforms, including .NET Framework, .NET Core, Xamarin, and UWP. For just the URL builder, install Flurl. For everything else, install Flurl. You've come to the right place. Check out the docs. For programming question related to Flurl, please ask on Stack Overflow.
    Downloads: 0 This Week
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  • 4
    TinyGSM

    TinyGSM

    A small Arduino library for GSM modules, that just works

    A small Arduino library for GSM modules that just works. This library is easy to integrate with lots of sketches that use Ethernet or WiFi. PubSubClient (MQTT), Blynk, HTTP Client, and File Download examples are provided. Arduino GSM library uses 15868 bytes (49%) of Flash and 1113 bytes (54%) of RAM in a similar scenario. TinyGSM also pulls data gently from the modem (whenever possible), so it can operate on very little RAM. Now, you have more space for your experiments. TCP (HTTP, MQTT,...
    Downloads: 3 This Week
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  • 5
    cpprestsdk

    cpprestsdk

    Microsoft project for cloud-based client-server communication

    ...Once you have the library, look at our tutorial to use the http_client. It walks through how to setup a project to use the C++ Rest SDK and make a basic Http request. HTTP client/server, JSON, URI, asynchronous streams, WebSockets client, oAuth. A powerful model for composing asynchronous operations based on C++ 11 features. Windows desktop, Windows Store (UWP), Linux, OS X, Unix, iOS, and Android.
    Downloads: 3 This Week
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  • 6
    RESTinio

    RESTinio

    HTTP/WebSocket server C++14 library

    RESTinio is a header-only C++14 library that gives you an embedded HTTP/WebSocket server. It is based on the standalone version of ASIO and is targeted primarily for the asynchronous processing of HTTP requests. Since v.0.4.1 Boost::ASIO (1.66 or higher) is also supported. Consider the task of writing a C++ application that must support some REST API, RESTinio represents our solution for that task.
    Downloads: 0 This Week
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  • 7
    NetCoreServer

    NetCoreServer

    Ultra fast and low latency asynchronous socket server & client C#

    Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, Unix Domain Socket, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution. Has an integration with high-level message protocol based on Fast Binary Encoding. Cross-platform (Linux, MacOS, Windows) Asynchronous communication. Supported transport protocols: TCP, SSL, UDP, UDP multicast, Unix Domain Socket.
    Downloads: 0 This Week
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  • 8
    UCall

    UCall

    Up to 100x Faster FastAPI. JSON-RPC with io_uring, SIMDJSON

    Most modern networking is built either on slow and ambiguous REST APIs or unnecessarily complex gRPC. FastAPI, for example, looks very approachable. We aim to be equally or even simpler to use. It takes over a millisecond to handle a trivial FastAPI call on a recent 8-core CPU. In that time, light could have traveled 300 km through optics to the neighboring city or country, in my case. How does UCall compare to FastAPI and gRPC? How can a tiny pet-project with just a couple thousand lines of...
    Downloads: 0 This Week
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  • 9
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 1 This Week
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  • 10
    RestSharp

    RestSharp

    Simple REST and HTTP API Client for .NET

    RestSharp is probably the most popular HTTP client library for .NET. Featuring automatic serialization and deserialization, request and response type detection, variety of authentications and other useful features, it is being used by hundreds of thousands of projects. RestSharp passed over 32 million downloads on NuGet, with average daily download count of 10,000. It's being used by many popular OSS projects, including Roslyn and Swagger. The main purpose of RestSharp is to make synchronous...
    Downloads: 1 This Week
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  • 11
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure.
    Downloads: 0 This Week
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  • 12
    Ol.LiveJournal

    Ol.LiveJournal

    This is an implementation of LiveJournal API with any small utilities

    This project contains an implementation of the LiveJournal/DreamWidth API (which will eventually become a Nuget package) and several small utilities (tag transfer, link translation from LJ to DW, etc.). The API implementation works on .NET Framework (>= 4.5), .NET Standard (>= 2.0) and .NET (>= 6.0) platforms.
    Downloads: 0 This Week
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  • 13
    ReactPHP

    ReactPHP

    Event-driven, non-blocking I/O with PHP

    ReactPHP is a low-level library for event-driven programming in PHP. At its core is an event loop, on top of which it provides low-level utilities, such as: Streams abstraction, async DNS resolver, network client/server, HTTP client/server and interaction with processes. Third-party libraries can use these components to create async network clients/servers and more.
    Downloads: 1 This Week
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  • 14
    Brynet

    Brynet

    A Header-Only cross-platform C++ TCP network library

    Header Only Cross-platform high-performance TCP network library using C++ 11. The server uses two network threads and one logic thread, the client uses one network (also process logic) thread. Every packet size is 46 bytes. Every packet contains the client's id. Server broadcast packets to all clients when recv one packet from any client. The client sends one packet when recv packet from the server and the packet's id is equal self.
    Downloads: 0 This Week
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  • 15
    Netfox

    Netfox

    A lightweight, one line setup, iOS / OSX network debugging library

    Netfox provides a quick look on all executed network requests performed by your iOS or OSX app. It grabs all requests - of course yours, requests from 3rd party libraries (such as AFNetworking, Alamofire or else), UIWebViews, and more.
    Downloads: 0 This Week
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  • 16
    RestClient for Unity

    RestClient for Unity

    A Promise based REST and HTTP client for Unity

    A Promise-based REST and HTTP client for Unity. Works out of the box. Make HTTP requests from Unity. Supports HTTPS/SSL. Built on top of UnityWebRequest system. Transform request and response data (JSON serialization with JsonUtility or other tools) Automatic transforms for JSON Arrays. Supports default HTTP Methods (GET, POST, PUT, DELETE, HEAD, PATCH) Generic REQUEST method to create any http request. Based on Promises for better asynchronous programming. Learn about Promises here! Utility...
    Downloads: 0 This Week
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  • 17
    i.Ftp
    Simple portable cross platform FTP/SFTP/HTTP client.
    Downloads: 0 This Week
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  • 18

    mango HTTP Client

    Lightweight HTTP Client for embedded devices

    mango is a free, open source, lightweight HTTP Client library written entirely in C. The focus of the mango implementation is to reduce resource usage while still providing an almost full-scale HTTP Client. This makes it suitable for use in memory-constrained embedded devices where memory and CPU power are at a premium.
    Downloads: 0 This Week
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  • 19
    POCO C++ Libraries

    POCO C++ Libraries

    Cross-platform C++ libraries with a network/internet focus.

    NOTE: Current source code as well as bugs/patches are on GitHub: https://github.com/pocoproject/poco/ C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
    Downloads: 6 This Week
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  • 20
    Google Data is a simple protocol for interacting with data on the web. Though it is possible to use these services with a simple HTTP client, this C++ (Qt) library provides helpful tools to streamline your code and keep up with server-side changes.
    Downloads: 0 This Week
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  • 21
    This project aims to come up with a comprehensive cross-platform library of networking routines for inclusion in the Boost C++ Library.
    Downloads: 0 This Week
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