Showing 4 open source projects for "sstp-client"

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  • 1
    RestClient for Unity

    RestClient for Unity

    A Promise based REST and HTTP client for Unity

    A Promise-based REST and HTTP client for Unity. Works out of the box. Make HTTP requests from Unity. Supports HTTPS/SSL. Built on top of UnityWebRequest system. Transform request and response data (JSON serialization with JsonUtility or other tools) Automatic transforms for JSON Arrays. Supports default HTTP Methods (GET, POST, PUT, DELETE, HEAD, PATCH) Generic REQUEST method to create any http request.
    Downloads: 0 This Week
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  • 2
    RestSharp

    RestSharp

    Simple REST and HTTP API Client for .NET

    RestSharp is probably the most popular HTTP client library for .NET. Featuring automatic serialization and deserialization, request and response type detection, variety of authentications and other useful features, it is being used by hundreds of thousands of projects. RestSharp passed over 32 million downloads on NuGet, with average daily download count of 10,000. It's being used by many popular OSS projects, including Roslyn and Swagger.
    Downloads: 4 This Week
    Last Update:
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  • 3
    Flurl

    Flurl

    Fluent URL builder and testable HTTP client for .NET

    Flurl is a modern, fluent, asynchronous, testable, portable, buzzword-laden URL builder and HTTP client library. Flurl is available on NuGet and is free for commercial use. It runs on a wide variety of platforms, including .NET Framework, .NET Core, Xamarin, and UWP. For just the URL builder, install Flurl. For everything else, install Flurl. You've come to the right place. Check out the docs. For programming question related to Flurl, please ask on Stack Overflow.
    Downloads: 0 This Week
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  • 4
    NetCoreServer

    NetCoreServer

    Ultra fast and low latency asynchronous socket server & client C#

    Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, Unix Domain Socket, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution. Has an integration with high-level message protocol based on Fast Binary Encoding. Cross-platform (Linux, MacOS, Windows) Asynchronous communication. Supported transport protocols: TCP, SSL, UDP, UDP multicast, Unix Domain Socket.
    Downloads: 2 This Week
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