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    RestClient for Unity

    RestClient for Unity

    A Promise based REST and HTTP client for Unity

    A Promise-based REST and HTTP client for Unity. Works out of the box. Make HTTP requests from Unity. Supports HTTPS/SSL. Built on top of UnityWebRequest system. Transform request and response data (JSON serialization with JsonUtility or other tools) Automatic transforms for JSON Arrays. Supports default HTTP Methods (GET, POST, PUT, DELETE, HEAD, PATCH) Generic REQUEST method to create any http request. Based on Promises for better asynchronous programming.
    Downloads: 0 This Week
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    NetCoreServer

    NetCoreServer

    Ultra fast and low latency asynchronous socket server & client C#

    Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, Unix Domain Socket, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution. Has an integration with high-level message protocol based on Fast Binary Encoding. Cross-platform (Linux, MacOS, Windows) Asynchronous communication. Supported transport protocols: TCP, SSL, UDP, UDP multicast, Unix Domain Socket. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. ...
    Downloads: 0 This Week
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