Showing 5 open source projects for "tcp"

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  • 1
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure.
    Downloads: 1 This Week
    Last Update:
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  • 2
    TinyGSM

    TinyGSM

    A small Arduino library for GSM modules, that just works

    ...Arduino GSM library uses 15868 bytes (49%) of Flash and 1113 bytes (54%) of RAM in a similar scenario. TinyGSM also pulls data gently from the modem (whenever possible), so it can operate on very little RAM. Now, you have more space for your experiments. TCP (HTTP, MQTT, Blynk, ...) All modules support TCP connections. Most modules support multiple simultaneous connections. TCP and SSL connections can usually be mixed up to the total number of possible connections. Many GSM modems, WiFi, and radio modules can be controlled by sending AT commands over Serial. TinyGSM knows which commands to send, and how to handle AT responses, and wraps that into the standard Arduino Client interface.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Brynet

    Brynet

    A Header-Only cross-platform C++ TCP network library

    Header Only Cross-platform high-performance TCP network library using C++ 11. The server uses two network threads and one logic thread, the client uses one network (also process logic) thread. Every packet size is 46 bytes. Every packet contains the client's id. Server broadcast packets to all clients when recv one packet from any client. The client sends one packet when recv packet from the server and the packet's id is equal self.
    Downloads: 0 This Week
    Last Update:
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  • 4
    UBoat HTTP

    UBoat HTTP

    HTTP Botnet

    ...Written in C++ with no dependencies. Encrypted C&C communications. Persistence to prevent your control from being lost. Connection redundancy (Uses a fallback server address or domain). DDoS methods (TCP & UDP Flood). Task Creation System (Altering system HWID, Country, IP, OS.System). Remote command execution. Update and uninstall other malware. Download and execute other malware. Active as well as a passive key-logger. Enable Windows RDP. Plugin system for easy feature updates.
    Downloads: 1 This Week
    Last Update:
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  • 5
    POCO C++ Libraries

    POCO C++ Libraries

    Cross-platform C++ libraries with a network/internet focus.

    NOTE: Current source code as well as bugs/patches are on GitHub: https://github.com/pocoproject/poco/ C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
    Downloads: 9 This Week
    Last Update:
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