Showing 4 open source projects for "java 3d game editor"

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    Ultimate Creator

    Ultimate Creator

    Advanced map editor

    It is an advanced object, vehicle, actor editor (full list below), which can work right in the game! Editing: Objects, Vehicles, Actors, Pickups, Checkpoints, Map icons, Gangzones, 3D texts. How to use: 1. To begin, you must have an RCon rights (optional). 2. Once you get them, type /edit command. 3. Now you are in flymode: use the keys W, A, S, D to move, and move the mouse to look around. 4.
    Downloads: 2 This Week
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  • 2
    Origami Editor 3D

    Origami Editor 3D

    Virtual paper folding program

    Origami Editor 3D is an advanced paper folding simulator. It uses a what-you-see-is-what-you-get interface and operates with a geometric abstraction of the Yoshizawa-Randlett system. Anything from a simple airplane to John Montroll's omega star can be folded in this editor. Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D viewer when opened. ...
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    Downloads: 16 This Week
    Last Update:
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  • 3
    Minecraft-PSC

    Minecraft-PSC

    Minecraft private Skin Center

    Hello everyone! So what is this? well, i just made a cms for private servers, to manage their own premium skins. its a PHP based CMS, players can register, login, upload, delete, edit their own skins.(it contains the latest Skincraft too for editing) Remember its in beta status there WILL be updates!! but it works great! It has a wardrobe too! since 0.9 Beta. Current version: MC-PSC V1.0.0 RC1 WARNING! ALL THOSE WHO USES THE PREVIOUS VERSION(0.9 and lower), I HAVE TO ANNOUNCE THAT...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
    Downloads: 0 This Week
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