Showing 2 open source projects for "rules"

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    Battlefleet

    Battlefleet

    Battlefleet - Naval warfare at the turn of the century: 1895 - 1905

    ...The main forces of Russia and Japan in the Tsushima battle are available. Additional ships may be added by user. The first stage of the Tsushima battle is given as example - one of possible scenarios. The game is based on the rules of the Battlefleet from War Time Journal (currently only ships movement part of rules is implemented)
    Downloads: 0 This Week
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  • 2

    General Use Character Creation Interface

    Interface for tracking tabletop gaming characters

    This project is intended as a full function tool for tabletop Dungeon Masters to be able to create custom character templates based on the game they are using, with the ability to edit: ~Stat Names ~Stat Types ~Stat Values ~Special Ability Names ~Special Ability Types ~Special Ability Effects ~Equipment Names ~Equipment Types ~Equipment Effects ~Combat Rules In addition, the project is intended to enable the Dungeon Master to track: ~Combat Initiative ~Health ~Monetary Assets ~Special Ability Limits/Uses ~Status Effects Finally, the Dungeon Master will be able to: ~Generate random rewards or loot ~Customize random number generation ~Create templates for quickly making die rolls ~Save and Open templates and individual character sheets ~Generate random characters
    Downloads: 0 This Week
    Last Update:
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