Showing 4 open source projects for "objects"

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  • 1
    Ultimate Creator

    Ultimate Creator

    Advanced map editor

    It is an advanced object, vehicle, actor editor (full list below), which can work right in the game! Editing: Objects, Vehicles, Actors, Pickups, Checkpoints, Map icons, Gangzones, 3D texts. How to use: 1. To begin, you must have an RCon rights (optional). 2. Once you get them, type /edit command. 3. Now you are in flymode: use the keys W, A, S, D to move, and move the mouse to look around. 4. You can open the main menu by pressing the Enter key. 5.
    Downloads: 1 This Week
    Last Update:
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  • 2
    DobHelper

    DobHelper

    Make star maps for anywhere at anytime

    Generate star maps for anywhere at anytime. Choose from a database of thousands of deep sky objects, including all Messier, Caldwell, and NGC objects. Also allows recording of notes on viewed objects, and configuration of user-generated observation lists.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Jbookshelf

    Jbookshelf

    Jbookshelf is a portable library/video-library/collection manager!

    Jbookshelf is a Bookcase and a book/video/collection or even warehouse manager; it can tracks any changes and shows the aspect of your libraries. It is portable, try to install it on a usb stick! It need only the Java runtime environment(JRE). Follow it on Facebook or G+ !
    Downloads: 1 This Week
    Last Update:
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  • 4
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
    Downloads: 0 This Week
    Last Update:
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