Showing 5 open source projects for "morphological image processing"

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  • 1
    Haytham Gaze Tracker

    Haytham Gaze Tracker

    Haytham is an open source gaze tracker

    ...It provides real-time gaze estimation in the user’s field of view or the computer display by analyzing eye movement. Haytham offers gaze-based interaction with computer screens in fully mobile situations. The software is built by C#, using Emgu and AForge image processing libraries. LICENSE The Haytham is released under a dual license: FREE VERSION: The source code is released under GPL version 3.0. In short, it means that any distributed project that includes or links any portion of Haytham source code has to be released with the source code under a license compatible with GPLv3. ...
    Downloads: 1 This Week
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  • 2
    Helsinki Finite-State Technology
    The Helsinki Finite-State Transducer toolkit is intended for processing natural language morphologies. The toolkit is demonstrated by wide-coverage implementations of a number of languages of varying morphological complexity.
    Downloads: 0 This Week
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  • 3
    Scene
    ...For each detected object, Scene sends TUIO messages to one or several client applications. The present release features GPU accelerated versions of all the background subtraction methods and morphological post processing of the object blobs with dilation and erosion filters, implemented in OpenCL. The framework was mainly designed as a toolkit for the rapid development of interactive art projects that explore dynamics of complex environments. The Scene GUI runs and compiles under Windows, Linux, and MacOS X, and is available in both 32 bit and 64 bit versions.
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    Downloads: 0 This Week
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  • 4

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 1 This Week
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  • 5
    C++ library that implements basic data structures and algorithms for computer vision and image processing applications
    Downloads: 0 This Week
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