Showing 33 open source projects for "open source kids games"

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  • 1
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command set...
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    Downloads: 34 This Week
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  • 2
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM...
    Downloads: 0 This Week
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  • 3
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
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    Downloads: 16 This Week
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  • 4
    SITPLUS
    SITPLUS is a free software framework whose main goal is to provide recreational activities for people with multiple disabilities. It offers new forms of interaction based on computer vision, voice and other peripherals.
    Downloads: 1 This Week
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  • 5
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 6
    A speech synthesis and recognition library that is cross-platform, accessible from Java and C++, and has a very small API. Uses CMU Sphinx4 and FreeTTS internally.
    Downloads: 0 This Week
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  • 7
    Joshua chess robot
    Joshua chess robot: a stepper motor robot interfaced with a photosensible board to play chess with an embedded artificial intelligence, a game database or and internet player. Software, robot photos, tech papers, schematics and cabling included. Enjo
    Downloads: 0 This Week
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  • 8
    Provides access to Belkin Nostromo n50/n52 speedpads as more than simple USB keyboard devices via configuration GUI. Also includes a basic userland linux event interface and both OpenGL and OpenAL modules for video and audio.
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    Downloads: 1 This Week
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  • 9
    Various EEG Apps

    Various EEG Apps

    Software and HW to play with "brain waves" ;-)

    Various EEG Apps include several EEG based tools (brainwave analysis tools, brainwave controlled games) with associated hardware description given as example. The principal goal is to provide a brainwave activated controller headset coupled to a PC.
    Downloads: 0 This Week
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  • 10
    Xylo is a simulation software that emulates a vibraphone, a musical instrument that belongs to the xylophone's percussion family. It uses a WiiMote to track the 2D positioning of two ir-emitting sticks.
    Downloads: 0 This Week
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  • 11
    Kilim - Interactive floor
    This interactive floor consists of a vertical video projection focused towards the floor. An infrared camera detects the presence of any object appearing in the scene. These objects may interact, by its position and movement, with the projection.
    Downloads: 0 This Week
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  • 12
    A Silverlight framework that makes it easy to develop games and applications simulating creatures that interacts with eachother.
    Downloads: 2 This Week
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  • 13
    CherBot is an information bot for Crossfire, Daimonin and good old plain IRC that keeps track of which players collect which items, who's been online, determines a level ranking, provides a mail system for mailing offline players, manages clans and
    Downloads: 0 This Week
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  • 14
    WiimoteCommander is a tool for connecting a wii remote or "wiimote" (with extensions) to a PC (Windows or Linux) or a MAC. You can then see up to 7 wiimotes and extensions in order to manage them (events, rumble, speaker, LEDs, and 3D viewer).
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    Downloads: 2 This Week
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  • 15
    The purpose of the project is to allow a normal webcam to be used as a Human Interface Device (HID). Examples of how to use this software would be used are : mouse, control video games, electronic white board, or a replacement for a tabletpc.
    Downloads: 0 This Week
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  • 16
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 0 This Week
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  • 17
    CELUI Is a general purpose C++ OpenGL cross-platform GUI framework that allows to create animated and rich user interfaces for simulations and games.
    Downloads: 0 This Week
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  • 18
    Demonstration of portable C++ programing technics such as generic programming, late bind, explicit link, animation, sound, etc, using both VBLib (http://sourceforge.net/projects/vblib) and wxWidgets[wxWindows] libraries.
    Downloads: 0 This Week
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  • 19
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 20
    This application is a clock for poker tournaments. Absolutely everything will be configurable: levels with small/big blinds/ante, duration, breaks, number of players, tables, payout table.
    Downloads: 0 This Week
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  • 21
    This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension. Note: this p
    Downloads: 0 This Week
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  • 22
    Open and extensible driving simulation software intended for (1) developing measures of cognitive distraction resulting from performing secondary tasks while driving, and (2) quantifying the distractive influence of specific secondary tasks.
    Downloads: 0 This Week
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  • 23
    This project never got off the ground and is dead. Unfortunately it appears to be impossible to remove it.
    Downloads: 0 This Week
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  • 24
    I finally got around to actually coding something! This is going to be an OS for use on combat robots, complete with full support for sensors, hammers, flamethrowers, wedges, saws, and clamper robots. All weapon systems are fully customizable w/RC.
    Downloads: 0 This Week
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  • 25
    This software is the going to be used in a small office refrigerator to controll the thermostat. Currently the code is written for the PIC16F84 in assembler. The code is fully compilable in MPLAB.
    Downloads: 0 This Week
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