Showing 4 open source projects for "nn ai game"

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  • 1
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ... and runs it. The library lets you compile a ready-to-play game binary, using either the supplied or a custom-made main loop. A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 0 This Week
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  • 2
    A Haskell implementation of the Three Man morris game together with an AI for playing against the Computer. Command line based, needs Haskell interpreter.
    Downloads: 0 This Week
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  • 3
    Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
    Downloads: 0 This Week
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  • 4
    LambdaRoguelike is yet another Rogue-like game, written in Haskell. The game uses NCurses for it's UI. Features are: Field of Vision, Random Dungeon Generation, Combat, Monsters (with different AI), userfriendly interface, A help system and more...
    Downloads: 0 This Week
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