Showing 3 open source projects for "multi engine browser"

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    CodeWorld

    CodeWorld

    Educational computer programming environment using Haskell

    CodeWorld is an educational programming environment that uses a Haskell-inspired language to teach computational thinking through graphics and interactive animation. The web-based IDE provides immediate visual feedback: students write code that draws shapes, composes pictures, and responds to events to build simple games and simulations. Its API emphasizes mathematics and geometry rather than low-level UI details, making it approachable for classrooms and self-learners. Projects run in the...
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  • 2
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ...You declare what the game world is made of (entities, their relations, physics and lore) and the engine builds the world and runs it. The library lets you compile a ready-to-play game binary, using either the supplied or a custom-made main loop. A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
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  • 3
    Duckling

    Duckling

    Language, engine, and tooling for testing composable language rules

    Duckling is a Haskell library developed by Facebook for parsing and normalizing natural language expressions into structured data. It supports a wide range of entities such as dates, times, durations, distances, temperatures, numbers, and currencies. Designed for use in conversational agents, chatbots, and natural language processing applications, Duckling converts fuzzy user input into a consistent and machine-readable format. It features multi-language support and is widely used in...
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