Showing 4 open source projects for "math"

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    Pandoc

    Pandoc

    The universal markup converter

    Pandoc is a universal document converter able to convert files from a multitude of markup formats into another. With Pandoc, you have a swiss-army knife of a converter, able to convert practically any markup format into any other. Pandoc contains a Haskell library for conversions as well as a command-line tool that uses this library. It can convert to and from just about anything-- lightweight markup formats, HTML formats, documentation formats, ebooks, TeX formats, word processor formats...
    Downloads: 165 This Week
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  • 2
    Gitit

    Gitit

    A wiki using HAppS, pandoc, and git

    Gitit is a wiki application written in Haskell that uses Happstack for serving and Pandoc for markup conversion. Wiki content and attachments are stored in Git, Darcs, or Mercurial repositories, allowing versioning via VCS or web editing. To run gitit, you'll need git in your system path. (Or darcs or hg, if you're using darcs or mercurial to store the wiki data.) Gitit assumes that the page files (stored in the git repository) are encoded as UTF-8. Even page names may be UTF-8 if the file...
    Downloads: 2 This Week
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  • 3

    bignum: Infinite precision math library

    Infinite precision scientific math library for Haskell, Miranda & KRC

    bignum is a KRC and Miranda library and BigFloat a Haskell type for dealing with infinite-precision values with all arithmetic and scientific functions. Unlike most long-precision calculation systems, it guarantees that every digit it returns is correct. It has no known bugs except for bottoming out on certain values like 1/3 * 3 and is maintained at https://codeberg.org/martinwguy/bigfloat
    Downloads: 0 This Week
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  • 4
    ImplicitCAD

    ImplicitCAD

    A math-inspired CAD program in haskell. CSG, bevels, and shells

    ImplicitCAD is a programmatic CAD program, implemented in Haskell. Unlike traditional CAD programs, programmatic CAD programs use text descriptions of objects, as in programming. Concepts like variables, control structures and abstraction are used, just as in programming. With the explosion of 3D printing, designing 3D objects has become an even more important problem. And it's a complicated one. We need to design complicated objects that precisely interface with each other. And often we...
    Downloads: 1 This Week
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