Showing 3 open source projects for "gpu"

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    The Futhark Programming Language

    The Futhark Programming Language

    A data-parallel functional programming language

    ...It is a statically typed, data-parallel, and purely functional array language in the ML family, and comes with a heavily optimizing ahead-of-time compiler that presently generates either GPU code via CUDA and OpenCL, or multi-threaded CPU code. Futhark is not designed for graphics programming, but can instead use the compute power of the GPU to accelerate data-parallel array computations. The language supports regular nested data-parallelism, as well as a form of imperative-style in-place modification of arrays, while still preserving the purity of the language via the use of a uniqueness type system. ...
    Downloads: 5 This Week
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  • 2
    Hasktorch

    Hasktorch

    Tensors and neural networks in Haskell

    Hasktorch is a powerful Haskell library for tensor computation and neural network modeling, built on top of libtorch (the backend of PyTorch). It brings differentiable programming, automatic differentiation, and efficient tensor operations into Haskell’s strongly typed functional paradigm. This project is in active development, so expect changes to the library API as it evolves. We would like to invite new users to join our Hasktorch discord space for questions and discussions....
    Downloads: 0 This Week
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  • 3

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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