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A terminal interface for Tetris. Installation on MacOS and Linux is outlined below. Windows support is questionable, but you can try to install from source. The default game is run by simply executing the tetris command. If the unicode characters look a bit wonky in your terminal, you can also run. People seem to have varying levels of success with the linux binary. Please note that it is compiled dynamically and hence should not be expected to work on most distros. This code is built on top of brick which makes building terminal user interfaces very accessible.
Haskell game engine library for roguelike dungeon crawlers
Haskell game engine library for roguelike dungeon crawlers. LambdaHack is a Haskell game engine library for ASCII roguelike games of arbitrary theme, size and complexity, with optional tactical squad combat. It's packaged together with a sample dungeon crawler in a quirky fantasy setting. To use the engine, you need to specify the content to be procedurally generated.
open game world to be set in a realistic environment
Discover a huge fictional game world and supply resources for its exploration.
Unleash mysterious secrets or just race through the hills.
This software is under development and thus neither complete nor bug-free.
However, fun can occasionally be had.
This repository is no longer updated regularly; please visit https://github.com/duplode/stunts-cartography for up-to-date sources.
Power tools for track map rendering and analysis for the classic racing game Stunts.
Free diagnostic script reveals configuration issues, error patterns, and security risks. Instant HTML report.
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A Haskell implementation of the Three Man morris game together with an AI for playing against the Computer.
Command line based, needs Haskell interpreter.
Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
This is an implementation of the famous mastermind game written in the purely functional language Haskell. This is a console version, which have the ability for features to be added on top, such s a GUI, extra features and more...
LambdaRoguelike is yet another Rogue-like game, written in Haskell. The game uses NCurses for it's UI. Features are: Field of Vision, Random Dungeon Generation, Combat, Monsters (with different AI), userfriendly interface, A help system and more...
hAthena
Description
This is a project to test how well Haskell fits a production based server.
This is by no means an alternative to rAthena and will not aim to be.
Key features by using functional programming:
- Concurrency and Parallelism
The server will spawn a light thread per client connected and script executed.
- STM
Memory is easy to share over all the threads, easy to keep apart and when needed to switch between the both.
- Strict typesystem
You can't send the...