Search Results for "artificial intelligence algorithm"

Showing 10 open source projects for "artificial intelligence algorithm"

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  • 1
    Dickinson

    Dickinson

    Text generation language

    Dickinson is a text-generation language. You can try out the language on the web without installing anything. Binaries for some platforms are available on the releases page. There is an install script that will try to download the right release for your computer.
    Downloads: 0 This Week
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  • 2
    Duckling

    Duckling

    Language, engine, and tooling for testing composable language rules

    Duckling is a Haskell library developed by Facebook for parsing and normalizing natural language expressions into structured data. It supports a wide range of entities such as dates, times, durations, distances, temperatures, numbers, and currencies. Designed for use in conversational agents, chatbots, and natural language processing applications, Duckling converts fuzzy user input into a consistent and machine-readable format. It features multi-language support and is widely used in...
    Downloads: 0 This Week
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  • 3

    proof-logic

    Proof Logic : A logical framework for theorem proving

    Proof Logic is a functional and equational logical framework for theorem proving based on Combinatory Logic and Lambda Calculus, whose expressions are both terms and proofs proving the equality between two terms.
    Downloads: 0 This Week
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  • 4
    HLearn

    HLearn

    Homomorphic machine learning

    HLearn is a Haskell-based machine learning library focused on composability, algebraic structure, and performance. It provides a functional approach to building machine learning algorithms by leveraging algebraic properties such as monoids and groups. This allows for parallel, incremental, and distributed computation in a mathematically consistent way. HLearn aims to provide implementations of common algorithms like k-means, naive Bayes, and others while maintaining the expressiveness and...
    Downloads: 0 This Week
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  • 5
    A Haskell implementation of the Three Man morris game together with an AI for playing against the Computer. Command line based, needs Haskell interpreter.
    Downloads: 0 This Week
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  • 6
    Procreator is a framework for genetic programming written in Haskell. Procreator generates fully typed programs. This will allow for more effective crossover and for better compilation of the generated programs.
    Downloads: 0 This Week
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  • 7
    Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
    Downloads: 0 This Week
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  • 8
    BuddyScout is an interface between BuDDy (Binary Decision Diagram library) and GHC (Glasgow Haskell Compiler). It enables you to use the BDD library from within Haskell programs.
    Downloads: 0 This Week
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  • 9
    Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.
    Downloads: 0 This Week
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  • 10
    A beginners' level theorem prover project for logic students. Okitsune is written in Haskell and open for contributions.
    Downloads: 0 This Week
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