Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Get started with Nexo.
Gemini 3 and 200+ AI Models on One Platform
Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.
Build generative AI apps with Vertex AI. Switch between models without switching platforms.
A collection of VIs for easier interface with basic CANopen client operations such as SDO download, SDO upload and PDO messages. Helper VIs for arbitrary mapping of dictionary objects to specific PDOs are also implemented.
The project includes a quite crude implementation of the DSP 402 profile for handling motor drives in velocity and/or in position mode.
...Working:
- Activation of asynchronous and synchronous smart cards
- Exchanging data with supported Smart card (Sending / Receiving)
- Asychron T=0 APDU communication.
- Basic sychron communication
- ETU calculation from TS byte.
- Support class for SLE4432 / SLE4442 / SLE4441 and SLE4440 compatible sychron smartcards.
Mostly used for secure data storage.
Open points:
- Error handling not completly implemented.
No retries if parity error is found.
- Setup of communication parameters from ATR
- T=1 communication not supported (Still possible via "raw" sendBytes(..) / receiveBytes(..))
OpenMAC is a TinyOS-based implementation of IEEE 802.15.4 MAC layer, which lies at the core of MeshNetics ZigBee stack, and provides basic wireless networking (star,peer to peer) to WSN's. Available for low-power ZigBit modules and Atmel AVR Z-Link Kits
This library allows you to control a PMS (Particle Measuring Systems) Lasair II air particles counter. You can either use a COM component from several programming languages (Visual Basic, ...) or directly use its underlying Python class.
This project aims at PC emulation of a Renault car CD changer. With a small hardware interface, a carPC can then talk to the head unit, activate its SPDIF input, understand commands and send information back to the display.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.