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Shape recognition for video games using fast algorithms (heuristics).
This project is a really small software that can be used as a demonstration of my own shape recognition algorithms.
There are a process during the shape drawing and a post-processing when it is done. Finally the shape recognition is launched.
All the algorithms are done for real time gaming. So they are heuristics and do not give the optimal solution. Yet the given solution is generally a good one.
In this demonstration, few shapes can be recognized:
* circles
* triangles
* lines (vertical, horizontal and diagonal)
* arcs with horizontal symmetry
* lowercase phi letters
The code offers the possibility to add its own shapes or even letters recognition. ...
a drawing panel module in java using swing for hand written input based projects.
CHECK OUT AND SUPPORT MY LATEST ANDROID PROJECTS IN HERE:
https://play.google.com/store/apps/developer?id=Deepak+PK
a java based blob extractor. extracts blobs from binary image.
CHECK OUT AND SUPPORT MY LATEST ANDROID PROJECTS IN HERE:
https://play.google.com/store/apps/developer?id=Deepak+PK
Neuroph OCR - HandwritingRecognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
Jarnal is a plattform-indepenent programm written in Java for notetaking, sketching and PDF-/picture-annotating. It works like a normal notepad with the difference of being digital. It is thought to be used with a stylus on tablet-pcs.