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The Chemistry Development Kit (CDK) is a scientific, LGPL-ed library for bio- and cheminformatics and computational chemistry written in Java.
The main home page of the CDK is now at: http://cdk.github.io
The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
The Python Computer Graphics Kit is a collection of Python modules that
contain the basic types and functions to be able to create 3D computer
graphics images (focusing on Pixar's RenderMan interface).
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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
A toolkit for developing and deploying protein structure algorithms.
The Structural Proteomics Application Development Environment is a Python tool kit for developing and deploying bioinformatics applications. Handles graphics, analysis, and modeling of protein sequence and structure. Source and Win installers available.
SPADE source code can be cloned from http://www.github.com/deaconjs/SPADE.
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Otk (Open Tool Kit) - portable library for graphical user interfaces (GUI's) based on C and OpenGL. Emphasizes simplicity without eliminating capability. Supports panel's, text label's, buttons, form boxes, pull-down menu's, slider control's, etc..
EnKoDeur-Mixeur (EKD) is an open source software which makes videos, pictures and audio post-production. It can be also used to convert videos in many formats. It is written in python and use the PyQt4 bindings.
3D Engine technology with partial tools developing kit.
What is NanoEngine technology?
NanoEngine technology is the 3D Engine of building 3D world at a subatomic level.
A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced.
In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high...
DCS3D will be a semi parametric and freeform 3d modelling and automated 2d output add on tool kit for AutoCAD. These tools will aid in the design and detailing of structural elements with the main focus being on structural steel and associated struct
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
An unofficial dev kit for the PV2 camera. Currently includes v8 uRISC assembler, linker, and source examples. It can be used to create firmware patches and uploadable programs for the $10 and $20 Ritz/CVS "single-use" PV2 digital camera.
osgQ3 is a set of modules for the OpenSceneGraph to handle Quake III resources. It contains plugins to load BSP and MD3 files and a generic node kit for Q3 shaders.
Chart construction kit for the Java(TM) platform. A small (<100Kb) library and framework for scientific charts and plots. It runs under JDK(TM) 1.1 and PersonalJava(TM) platforms. Renderers for Graphics context, Graphics2D context, and SVG exist.
Java bricks game based on OpenGL graphics library (SUN Jogl wrapper). JBricks simulate a virtual world construction kit made of lego (tm) like bricks.
JDK 1.4 or above required
GLipKit (GL Image Processing Kit) is a collection of image processing and computer vision algorithms performed on current programmable 3D graphics hardware for faster execution. The main focus is currently computational stereo.
The Pixel Art Construction Kit is a tool that allows people to easily build isometric stuff, manipulating their little cubes as Lego(TM) blocks.
The tool is made by a lightweight core and some plugins that provide (hopefully) all the needed functions
Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.