Showing 22 open source projects for "cpu memory usage"

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  • 1
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    ...Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is engineered for peak performance, ensuring minimal CPU and memory usage. Customize low-level platform functionality, integrate JavaScript directly with native code, dive deep into performance tuning, and more. Built for maximum portability, optimized for PCs, game consoles, TVs, and embedded systems.
    Downloads: 2 This Week
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  • 2
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 21 This Week
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  • 3
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ...Rigorous benchmarks and tests ensuring top performance and numerical accuracy. Cross-platform compatibility with support for CUDA, OpenCL, and native CPU on Windows, Mac, and Linux. Built-in visualization functions through Forge.
    Downloads: 1 This Week
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  • 4
    LDPatternCreator

    LDPatternCreator

    Create and edit patterned parts quick and easy.

    ...Your configuration won't be deleted if you have already a version greater than 1.3.1 installed on your machine. Minimum System Requirements: - Operating System: Windows Vista, Windows 7/8/10 - CPU: Intel Pentium 4, AMD Athlon 64 or newer.. - RAM: 500 MB - Video-Memory: 256 MB - Free Disk Space: 5 MB - .NET-Framework (Version >= 2.0) Recommended Requirements: - Operating System: Windows 7 or 10 - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>=2,0Ghz) - RAM: >1.500 MB - Video-Memory: 256 MB - Free Disk Space: 100 MB - .NET-Framework (Version >= 2.0 until 1.4.7 / 4.0 for >1.5.0) Note to users of versions lesser than 1.5.7: You’ll need administrator privileges to install the software. -- Developed in Germany by Nils Schmidt - nilsschmidt1337
    Downloads: 7 This Week
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    LDPartEditor

    LDPartEditor

    Create and edit LDraw™ parts quick and easy.

    ...Minimum System Requirements: - OpenGL 2.1 compatible Graphics Card - Operating System (64-bit): Windows [7 or newer], Mac OS X [>=14], Linux [e.g. Linux Mint >=22] - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz) - RAM: 4 GB - Video-Memory: 1 GB - Free Disk Space: 150 MB Recommended Requirements: - OpenGL 3.3 compatible Graphics Card - Operating System (64-bit): Windows 7,8,10,11, Mac OS X [>=14], Linux [e.g. Linux Mint >=22] - CPU: Multicore-Processor with 4 cores (or more) - RAM: >4 GB - Video-Memory: >1 GB - Free Disk Space: 512 MB The sourcecode is now hosted on GitHub here: http://nilsschmidt1337.github.io/ldparteditor/
    Downloads: 4 This Week
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  • 6
    MiniMonitor

    MiniMonitor

    Lightweight capture card & mic monitoring with minimal resources

    MiniMonitor is a lightweight Windows application designed for monitoring capture cards and microphones with minimal system impact. Ideal for Elgato and other capture devices, it detects connected video and audio inputs, tests microphones, and provides real-time video and audio playback. Users can select devices through a simple GUI, toggle Fullscreen display, and quickly check functionality without heavy software overhead. Built with Python, OpenCV, PyAudio, and Tkinter, MiniMonitor is...
    Downloads: 3 This Week
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  • 7
    Warlock-Studio

    Warlock-Studio

    AI Suite for upscaling, interpolating & restoring images/videos

    v6.0. Warlock-Studio is a Windows application that uses Real-ESRGAN, BSRGAN, IRCNN, GFPGAN, RealESRNet, RealESRAnime and RIFE Artificial Intelligence models to upscale, restore faces, interpolate frames and reduce noise in images and videos. the application supports GPU acceleration (including multi-GPU setups) and offers batch processing for large workloads. It includes drag-and-drop handling for single or multiple files, optional pre-resize functions, and an automatic tiling system...
    Downloads: 23 This Week
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  • 8
    kgclock

    kgclock

    Desktop Analog Clock for Linux and notification system

    ...The binary tarball should work for any 64 bit Linux distribution. If one prefers to build from source one need to install Kulina Graphics also. One specialty of 'kgclock' its low cpu usage, after one minute it is negligible.
    Downloads: 0 This Week
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  • 9
    CopyCut – Screenshot Tool for Windows

    CopyCut – Screenshot Tool for Windows

    Lightweight screenshot tool for Windows with macOS-style shortcuts

    A lightweight screenshot tool for Windows with macOS-style shortcuts. CopyCut is a screenshot tool for Windows built for fast workflows. Take a screenshot and instantly copy the image path to your clipboard. No opening folders. No dragging files. No extra steps. Just capture and paste. CopyCut is inspired by the macOS screenshot experience and brings similar shortcuts to Windows. Use Ctrl + Shift + 4 to capture a region, save the image, and copy its path...
    Downloads: 1 This Week
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  • 10
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 0 This Week
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  • 11
    NColor

    NColor

    Сonvenient, functional and versatile palette.

    Ncolor is a convenient, functional and versatile palette. With this palette you can get color codes in RSL, HEX, etc. The program has many palettes: RSL, XSL, NSV, CMYK. Low CPU load and light weight. Requires JDK 19.0.2 at least to run.
    Downloads: 0 This Week
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  • 12
    Img Optimizer Gradle Plugin

    Img Optimizer Gradle Plugin

    Gradle plugin for optimizing PNGs

    ...Because it is integrated into the build, it can process only changed images and skip redundant work, improving performance. Its configuration is minimal, making it easy to adopt in existing Android projects. For apps sensitive to download size or memory usage, this plugin offers a practical way to squeeze out extra gains in deployment efficiency.
    Downloads: 0 This Week
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  • 13
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant visuals that stay in sync with character motion. ...
    Downloads: 0 This Week
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  • 14
    Guetzli

    Guetzli

    Perceptual JPEG encoder

    Guetzli is a JPEG encoder that aims for excellent compression density at high visual quality. Guetzli-generated images are typically 20-30% smaller than images of equivalent quality generated by libjpeg. Guetzli generates only sequential (nonprogressive) JPEGs due to faster decompression speeds they offer. Get a copy of the source code, either by cloning this repository, or by downloading an archive and unpacking it. Install libpng. If using your operating system package manager, install...
    Downloads: 1 This Week
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  • 15

    waifu2x-cpu-torch-vks

    waifu2x fork without CUDA

    The original is here: https://github.com/nagadomi/waifu2x Differences: - CPU only, no CUDA needed; - double-precision version; - GPU and CPU-trained models (on the fly conversion in memory); - adapted for Lua v5.2 (works with Torch 7 on x32 Ubuntu). 31-12-2016: - removed unneeded data copies, left from CUDA processing; - removed large duplicate files (see "ReadMe" before use).
    Downloads: 0 This Week
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  • 16

    waifu2x-ROS

    ReactOS and Windows XP compatible build of waifu2x.

    To speed up, use "-b 256 -j 4" options. The original is there: https://github.com/WL-Amigo/waifu2x-converter-cpp Here are some minor cosmetic changes (switch to control memory usage and slightly reformatted output) and files needed to build under MinGW32-W64. To recompile (in Linux), run "make clean; make". 2016-10-17 UPDATE: added simple GUI. 2016-10-18 FIX: corrected typo, added some crashes handling. 2016-11-20 UPDATE: - added "TTA" and "number of passes" options; - enabled RGB models (without internal upscaling); - updated JPEG, TIFF, WebP and OpenEXR libraries; - modified OpenCV to enable JPEG compression in TIFF images (sources included); - replaced models with Nagadomi's ones (https://github.com/nagadomi/waifu2x). 2016-12-28: Happy New Year and Merry Christmas! ...
    Downloads: 0 This Week
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  • 17
    jpegant

    jpegant

    Embedded JPEG encoder

    Jpegant is a compact JPEG encoder for embedded applications. It is intended to be executed on small microcontrollers or microprocessors. High speed and small memory usage is its main concern. It implements a subset of JPEG standard. Now the code contains JPEG decoder so if you decided to use nonstandard transform or entropy coding in encoder you still will be able to decode bitstream (provided that you keep the decoder in sync of course). Release 1.1 source code and Windows executables are on the download page. ...
    Downloads: 0 This Week
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  • 18

    AlgART Java Libraries

    Open source library for processing arrays and matrices

    AlgART Java libraries for processing arrays and matrices are open-source product, distributed under MIT license. So, anyone can use them for free without any restrictions. Main features: 63-bit addressing of array elements (64-bit long int indexes), memory model concept (allowing storing data in different schemes from RAM to mapped disk files), wide usage of lazy evaluations, built-in multithreading optimization for multi-core processors, wide set of image processing algorithms over matrices, etc. - please see at the site. Almost all classes and methods are thoroughly documented via JavaDoc (you may read full JavaDoc at the site).
    Downloads: 0 This Week
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  • 19
    LuaCV

    LuaCV

    OpenCV library wrapper for Lua language

    LuaCV is OpenCV library wrapper for Lua language. Main goal is to access fast image processing library to light-weight, non-type language. Thanks to CMake project is a much easier to compile it under many OS platforms which are supported by OpenCV. LuaCV is being developed at faculty of Electrical Engineering and Communication of Brno University of Technology in Czech republic. Working with: Lua 5.2, OpenCV 2.2-2.4 LuaCV-0.2.0 (svn rev. 62) is last version compatible with Lua 5.1...
    Downloads: 0 This Week
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  • 20
    Alternativa3D

    Alternativa3D

    Alternativa3D Flash GPU accelerated 3D engine

    Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair...
    Downloads: 6 This Week
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  • 21
    Platform independend, multithreaded fractal generator. Fine control over thread/CPU usage; unlimited precision; smooth/random/function coloring; supports color map files (over 1600 available); many image file formats. For any Java 1.5+ (32/64 Bit) VM.
    Downloads: 0 This Week
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  • 22
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 0 This Week
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