Showing 5 open source projects for "adding game"

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  • 1
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    Dust3D is brand new 3D modeling software. It lets you create watertight 3D models in seconds. Use it to speed up character modeling for games, 3D printing, and so on. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on....
    Downloads: 8 This Week
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  • 2
    dear jvm imgui

    dear jvm imgui

    Bloat-free Immediate Mode Graphical User interface for JVM

    ...It brings the powerful, real-time GUI-building capabilities of ImGui to Kotlin developers, allowing rapid development of tools, in-app editors, and visual debuggers with a highly intuitive syntax. The project closely mirrors the original C++ ImGui API, while adding idiomatic Kotlin features and bindings for libraries such as LWJGL. It’s particularly useful for Kotlin game engine developers or OpenGL-based tooling projects on the JVM.
    Downloads: 0 This Week
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  • 3
    BMP2Sixel

    BMP2Sixel

    Convert BMP images into Sixel images

    This is a console application but also has an optional GUI interface. Converts a BMP with 256 colors or less into the Sixel format. Sixel supports a maximum of 256 colors although many terminals only support 16 colors. If your BMP has more than 256 colors, or fewer colors but uses greater than 8 bits per pixel, reduce the color count using a program like IrfanView and "Decrease Color Depth". This program and its older brother PCX2SIX (circa 1995) are responsible for many of the...
    Downloads: 0 This Week
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  • 4

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). Check out the full features list on GitHub. Visit the project on GitHub for source code, a full overview of features, instructions, and documetnation. ...
    Downloads: 1 This Week
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  • 5
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    https://www.youtube.com/watch?v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated,...
    Downloads: 0 This Week
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