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vSentinel is a customizable 3D mapping of your network monitoring or security data for real-time or trend-based attack and anomaly detection and analysis.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Continuous Screenshot takes screenshot continuously in a matter defined by the user: start time, duration, delay between shots, etc. The user can define a screen area to be monitored, so that the next shot is only taken when the monitored area changes.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
PSDlite is a lightweight c++ library for reading multi-layered Adobe Photoshop documents (psd files). The emphasis is put on ease of use, and light weight (about 500 lines of code). Known to work on MacOS X, cygwin and WinXP.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
This is a development and test project for integrating the WinTab API into wxWidgets Applications. Maybe a wxWidgets library wrapped around the WinTab API will emerge from this project one day.
Set of libraries to write, read, extend, render and interact with U3D-formatted data, as defined by standard ECMA-363. Intended as starting point for tools and applications to support U3D (exporters, importers, authoring packages and interactive viewers)
Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
Mosaic.net is a image mosaic creator. You can create simple color mosaics or advanced mosaics from other images. Additionally Mosaic.net is highly extensible. You can simply integrate own plugins into Mosaic.net
RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
Topologia Digital (Digital Topology) is a project for the development of the practical exercises of the Digital Topology course in the Applied Mathematics Department of the Computer Science Faculty (Polytechnic University of Madrid, Spain).
Xul Dev means for Xul development environment. The IDE is intended to design Xul interfaces and to make programs in any programming language. The IDE is written in Scriptol C++ and available in source form and as binary executable.
An object-oriented 3D game engine with many features as: shader driven renderer, scene graph, game object management, resource management, input system. The engine is designed with ease of use and flexibility in mind to support different types of games.
A small application for rendering and printing image files with added frames and titles. The rendering is performed in high quality, ideal for publishing of photographic work.
OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
MilkCrate utilizes a new open-source markup language for tabular musical notation, and a unique wiki-styled web interface for data input. Users may generate a number of different document types to view the tabular notation, including .png, and PostScript
The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
OpenGL specific texture factory which provides the user with textures defined in an Xml based definition file. The library supports modifiers, that could be applied on each defined texture to modify the image data before OpenGL generates the texture.