Showing 240 open source projects for "c code"

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  • 1
    Set of tools and libs for managing structured data in a very flexible way: Imp./Exp. ASCII, XML, SQL, PS, Tex/LaTex, RTF GUI: X-Windows, MS-Windows Interface to C++, DBs, Perl, PHP, Java, TCP/IP LISP-like interpreter written in C++ using C-LIB
    Downloads: 1 This Week
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  • 2
    WebDesigner is the only web markup designer component that can render dynamic documents while preserving the code formatting. Use the WebDesigner component to create a Graphical editor for your Web-Client applications (Asp, Jsp, XML, html etc.).
    Downloads: 0 This Week
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  • 3
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 1 This Week
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  • 4
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 0 This Week
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  • 5
    Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
    Downloads: 0 This Week
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  • 6
    System for simplifying construction of OGLSL shaders
    Downloads: 0 This Week
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  • 7
    Code 66 - The official www.hoverfiets.nl Pro/Engineer CAD model viewer. Code 66 is a program to show CAD models created by the team of www.hoverfiets.nl (and later possibly any Pro/Engineer user) with Pro/Engineer to the enduser.
    Downloads: 0 This Week
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  • 8
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
    Downloads: 1 This Week
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  • 9
    A framework for creating java GUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle
    Downloads: 0 This Week
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  • 10
    PENGL is a PENGEOM geometry viewer written in C using OpenGL. PENGEOM is the geometry description routine coming with Penelope (Monte Carlo code for simulation of electron, positron and photon transport).
    Downloads: 0 This Week
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  • 11
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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  • 12
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 15 This Week
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  • 13
    IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
    Downloads: 0 This Week
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  • 14
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 15
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 16
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 17
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 18
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 1 This Week
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  • 19
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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  • 20
    This project is undergoing re-evaluation (as of 3-21-04) to best serve its original purpose: to provide java-like, yet elegant clarity to Windows Code. With the discovery of similar projects, we aim to simplify and enhance this project greatly.
    Downloads: 0 This Week
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  • 21
    This is an attempt to create a GUI mainly for mjpeg and vcdimager tools in order to create VCDs with photographs in high resolution. It has the help of openil, mjpegtools and vcdimager code. Now it is only Win32 code but next versions may be multiplatfor
    Downloads: 0 This Week
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  • 22
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 23
    html2fo is a converter from html to xsl:fo. The html code could be written with StarOffice or other WYSIWYM editors and must not be 100% valid html code. html2fo is designed to produce a valid xsl:fo for using FOP from Apache.
    Downloads: 1 This Week
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  • 24
    simple, portable and customizable library providing headers and initialisation code for OpenGl extensions. glex
    Downloads: 0 This Week
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  • 25
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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