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MultiPaint is a Java-Applet that, when connected to the Linux-Daemon multipaintd, allows multiple users to paint an image together simultaniously. Additionally there is a simple chat integrated.
GWVrml is a toolkit/component for PHP developper who needs to show data in an VRML 3D virtual world dynamically.
It offers an engine to generate VRML worlds by using a WRL template and associated data from MySQL tables.
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A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Continuous Screenshot takes screenshot continuously in a matter defined by the user: start time, duration, delay between shots, etc. The user can define a screen area to be monitored, so that the next shot is only taken when the monitored area changes.
This object-oriented python module converts 3D VRML models into Collada and integrates it in Google Earth (GE) through the Keyhole Markup Language (KML). It enables the visualisation of large scale aerial/satellite images in the Geo Browser.
RSS 3D reader is an online 3D RSS reader using the latest VRML technology. It combines the regular RSS context management with a VRML based visualization user front. The project aims to make an appealing reader application for end users.
A tool for segmenting objects of interest in images, namely creating masks, and storing them for a set of images. It may provide some automatic/interactive segmentation for certain classes of objects. For computer vision / machine learning applications.
A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
This is a simple program for alignment and rotation of images, that will be used as a preprocesor in 3D volumetric reconstruction of bodies using OpenGL.
Flash 3D graphics library written in ActionScript3.0. This project aims to provide high performance and user friendly interface to manipulate 3D objects with fully extendibility.
Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
Topologia Digital (Digital Topology) is a project for the development of the practical exercises of the Digital Topology course in the Applied Mathematics Department of the Computer Science Faculty (Polytechnic University of Madrid, Spain).
Pictaculous is a minimalist web picture gallery presentation tool, with a focus on fancy visual effects. It turns a picture file tree into a multi-level slide show navigator with no effort.
Folio is an XSL Formatting Objects renderer. Written to Java 5, it aims at full conformance with XSL 1.0 and subsequent versions. Initial target renderer is PDF. HyFo is the Folio stand-alone hyphenation package.
MilkCrate utilizes a new open-source markup language for tabular musical notation, and a unique wiki-styled web interface for data input. Users may generate a number of different document types to view the tabular notation, including .png, and PostScript
OpenGL specific texture factory which provides the user with textures defined in an Xml based definition file. The library supports modifiers, that could be applied on each defined texture to modify the image data before OpenGL generates the texture.