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The goal of this project is to build a free open source system for geometric modeling, which is based entirely on subdivision schemes. The subdivision is relative new approach used to design complex surfaces and solids.
A Java based molecular modeling program. Has support for generating movies by interpolating between given positions, interactive display and manipulation of atoms and bonds, and dynamic modeling of substance formation.
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Our goal with this project is to create a fully featured raytracer with the added ( and main ) feature of handling implicit surfaces. Photon Mapping / Caustic Rendering will also be included, as well as a Qt/OpenGL based GUI.
JImageDB is a system of applications for creating, displaying, and maintaining a categorized, keyword-searchable database of images. It is implemented in 100% Pure Java for maximum platform independance.
DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().
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Indirect3D is something like 3D ActiveX - it is a set of specifications that allows to use objects written on different programming languages in one dynamic interactive scene.
gdCOM is built from the latest source distributions of gd, zlib, libpng and jpeg-6b. The functions generally made available by gd in a compiled library are then wrapped in a COM interface.
Open DVD is a Free Software DVD Player for Windows Operative System. This is created with Delphi 6 Personal Edition and is released under the GNU General Public License.
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
PGL is a C++/MFC/VC6 plot library. It is designed to plot lines, height map, vector fields, etc. Fully OOP. It comes as a DLL that is added to any existing MFC project.
PyFile is a Pygame (Python+SDL) based file manager/browser which provides the usual functions expected by such a tool in a graphically intensive way instead of a usual boring and simple GUI. PyFile is also highly customizable!
The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
The Latrans Library Suite is a collection of libraries designed to aid in graphics programming. The two major libraries included in the suite provide a library for matrix and vector math, and a library for loading and manipulating images.
CyberToolbox for WIN32 is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.
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Onate (Oh No! Another ThreeD Engine) will start off as a simple 3d engine for rendering a varing type of objects on screen. It will be written in C++ using the STL throughout. It uses SDL for graphic output.