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A visualisation environment to enable arbitrary collaboration and dissemination within eclectic paradigms; possible examples include design, entertainment and shopping, but is not limited to these.
PyroEditor lets you make levels for Quake-like games as well as detailed triangle meshes. It has advanced skinning/texturing and editing capabilities for tri-meshes, brushes and bezier patches. It also has standard MAP and 3DS export/import capabilities.
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This project is undergoing re-evaluation (as of 3-21-04) to best serve its original purpose: to provide java-like, yet elegant clarity to Windows Code. With the discovery of similar projects, we aim to simplify and enhance this project greatly.
MathGenius is a graphical tool intended to simplify your work in mathematics. By now it includes a graphical function plotter, a mechanism (still in development) to derive functions, and an equation solver. An extension mechanism will be developed.
Designed for non-expert scientists considering to use VR, Aura presents an easy-to-understand C++ API that extends basic available low-level graphics facilities like OpenGL or Direct3D with scene graph management paradigms and a VR programming framework.
Cross-platform image acquisition classes for the wxWindows GUI class library providing access to native image acquistion API's. Current support is for TWAIN on Windows (and soon on Mac, hopefully) and SANE on Linux. Add-on class library for wxWindows.
GLE is a library of C functions that draw
extruded surfaces, including surfaces of revolution,
sweeps, tubes, polycones, polycylinders and helicoids.
GLE uses the OpenGL(R) API to perform the actual rendering.
DivXRepair is a program based on VirtualDub (version 1,4,2,11759) - mp3 - VBR.
This tool can repair all kind of avi files (the tool cuts off the bad parts and re-assembly the avi file).
The utilisation is simple. The licence is GPL, like Virtual Dub
Java Editor for 3D Scenes (espacially POVRay) based on Java and Java3D. It allows to create and manipulate 3D scenes as you could see it in commercial 3D editors like '3D Studio'.
This is a Java[TM] conversion tool to generate a HTML file with an ASCII image based on a regular image file. Currently it supports only JPEG, but other image formats will be added.
Command line and GUI versions available.
[TnT]-Engine is an extensible 3D engine which uses a groovy architecture. If you want to rewrite 'Dark Age Of Camelot' on GNU/Linux, try this :o) (Windows is supported too).
[TnT] is distributed under the terms of the GNU General Public License.
This is a project made using Delphi Open Edition. It's an OpenGL 3D engine above the Windows desktop. Instead of using the Windows conventional desktop, you browse through the desktop in a 3D world.
Terrain Voyager Engine is an OpenGL accelerated, multi-platform (Win32, Linux, IRIX) landscape engine. One of the goal of it is to make a small FPS game.
Doumo is a Windows application that allows users to view, listen and share TV, Video, Pictures and Audio through a single interface. It contains PVR functions like recording TV, EPG and pause live TV. It is optimized for use with a remote and TV.
JThumbnailer is a Image Preview program which contains basic preview function, such as File System Browsing, Thumbnail view, actual size view of Image, resize, rotate, flip, Html generation.
A third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++!
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).