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Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
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An expandable Visual Integration Tool subdivided in many plugins: Input (Parsers, Db Readers), File Filters(sort file, reduce duplication), Column Filters (format of dates, Zip Code, duplication, join, split) and OutPut Writers(Db tables, csv).
Libpsd is the Photoshop file format decode library in C language with full source code. It mainly decodes and blends *.psd files. It supports for Adobe Photoshop CS version, and is compatible with the previous versions of Photoshop.
Imaginator is a language and an interpret to easily create and transform images. It can handle many image formats. It is command-based, with many advanced features like macros and conditionals. It is provided with an undo command too.
Experience is a set of non-traditional GUI gadgets written in JavaScript with focus on usability and support for i18n. It includes an image viewer component and a weighted list generator. A slide show with different modes will soon join the library.
Feel pictures free of charge - SeebyTouch is the unique opensource tactile vision substitution system available! Using the software and the construction manual it is possible for everyone to get pictures over the tactile sense! - Blindensehersatzsys
Linux based e-commerce server. Written entirely in perl, PostgreSQL database backend, page templates with HTML::Mason and image processing with ImageMagick.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
This object-oriented python module converts 3D VRML models into Collada and integrates it in Google Earth (GE) through the Keyhole Markup Language (KML). It enables the visualisation of large scale aerial/satellite images in the Geo Browser.
Topologia Digital (Digital Topology) is a project for the development of the practical exercises of the Digital Topology course in the Applied Mathematics Department of the Computer Science Faculty (Polytechnic University of Madrid, Spain).
Xul Dev means for Xul development environment. The IDE is intended to design Xul interfaces and to make programs in any programming language. The IDE is written in Scriptol C++ and available in source form and as binary executable.
A C# barcode rendering project. The release is a source code file that prints barcodes to any graphics object. Current version implements: UPCA, Code 128, and Interleaved 2of5. Barcodes can be rendered in various sizes and with or without text.
Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
The ILS Engine (Irrlicht#) is a high performance port of the popular Irrlicht Graphics Engine. Rewritten completely in C#, it provides a pure .NET assembly for any .NET based graphics project.
PSDlite is a lightweight c++ library for reading multi-layered Adobe Photoshop documents (psd files). The emphasis is put on ease of use, and light weight (about 500 lines of code). Known to work on MacOS X, cygwin and WinXP.
EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]