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Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
Save 90% for 6 months on Xero's award-winning accounting and online bookkeeping platform for businesses of all sizes and stages of growth.
Xero offers a robust ecosystem of connected apps and integrations with banks and financial institutions, enabling small businesses to access a wide range of solutions within Xero's open platform to streamline operations and manage finances. Additionally, accounting and bookkeeping firms benefit from efficient compliance tools, advanced practice management software, and a cloud-based unified accounting ledger for all clients, centralized in one place.
LiveType Project focuses on the development of complete professional sets of typefaces using Fontforge. This project aims that everyone involved can learn more about typography and type developing. It will provide alternate fonts regularly to users.
QuickTimeTcl is an extension package to Tcl/Tk that runs on Mac OS Classic, Mac OSX, and Windows. It provides a high level interface to QuickTime from Tcl for both application development and scripting from console.
ScopeShapes uses the left and right sound outputs of your computer to control the X- and Y- axes of an oscilloscope in order to generate 2D and 3D shapes. It reads AutoCAD-format ASCII .dxf files, and runs on Linux, Win32, and Mac OSX.
CGI-based perl scripts that provide a thumbnailed web gallery of your images and videos. The default view mimics the Mac OSX Aqua look. Publishing photos is as easy as just uploading them (no update process required).
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Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
JAnimationShop is a Frame Level Animation editor with a good set of Advanced features. Designed to function similar in many ways to the award winning AnimationShop from Jasc now acquired by COREL. blog - http://techniche.blogspot.com
AdMachine is framework for produce, schedule, billing and display some ads. It will include two parts: AdServer and AdTeminal. AdServer: Linux, Apache, Mason; Terminal: OS independent, Java
Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OSX via Mono.
Universal Platform (UP) is a software layer (library) with pseudo-standartized interface which allows now to create applications with C++ for Win32,Linux,FreeBSD operating systems (other languages and OS may be supported in the future)
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
GlyphEdit is a vector oriented drawing application written entirely in Java.
It feautures an AA graphics renderer of own design and a set of custum GUI elements (buttons, panels) that resemble the look of Apple Mac OSX.
Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OSX.
JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
GEngine is a library providing basic and enhanced graphical functions and a small event system on three Platforms: PalmOS, Windows (Win32) and Linux/XLib<br>PalmOS: you need MathLib<br>NOTE: WinZip is able to unzip .tar.gz files.
PhotoTool is an application for managing, categorizing, and editing a digital photo collection. Built using the wxWidgets framework, it is cross-platform, and has builds for Mac OSX, Windows, and Linux.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OSX and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.