Showing 714 open source projects for "source code computer"

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  • 1
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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  • 2
    A Perl script that uses ImageMagick's "convert" to make thumbnails for images contained in a directory (recursively). It then generates HTML (or PHP) code for e/a image file and a Menu that links all images. Usefull for CD photo albums and for Websites
    Downloads: 0 This Week
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  • 3
    Publish pictures from your digital camera to the web with this easy to use wizard-style Java application. Automatically resize your images and produce a set of HTML pages including index pages with thumbnails, and detailed caption pages for each photo.
    Downloads: 0 This Week
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  • 4
    NEW VERSION - Pocket PC (Compact .Net Framework required)! Use your computer screen to tell you how long you've been giving a speech, compared to predefined limits, using a large on-screen clock, and a green/yellow/red background "stoplight" effect.
    Downloads: 0 This Week
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  • 5

    opencal

    Open Computer Animation Library

    OpenCAL (Open Computer Animation Library) is a cross-platform animation library, written in C++. It contains utilities for animation (matrices, vectors, quaternions, ...), and animation techniques to be used (key framing, rigid body simulation, ...)
    Downloads: 0 This Week
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  • 6
    Two programs, one in Java and one in Javascript, which display a configurable graphical countdown timer on a computer. Useful for testing situations and short-range anticipated events.
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  • 7
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 19 This Week
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  • 8
    A set of Python scripts, for use with Blender that will export to Java XML, which can be decoded with the standard java.beans.XMLDecoder class. [No longer writes source code; this is a better solution.]
    Downloads: 0 This Week
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  • 9
    GLipKit (GL Image Processing Kit) is a collection of image processing and computer vision algorithms performed on current programmable 3D graphics hardware for faster execution. The main focus is currently computational stereo.
    Downloads: 0 This Week
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  • 10
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 11
    CameraTransfer is a GNUstep front-end to the gphoto2 library. It is able to transfer files from the camera to the computer, delete files from the camera etc.
    Downloads: 0 This Week
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  • 12
    IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
    Downloads: 0 This Week
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  • 13
    PanaChart is a PHP class for online charts creation using PHP and the GD image manipulation library. It makes it easy to plot several types of charts with less then 10 lines of code. It is suited for any scientific or business web application.
    Downloads: 0 This Week
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  • 14
    ImageJ is a public domain Java image processing program inspired by NIH Image for the Macintosh. It runs, either as an online applet or as a downloadable application, on any computer with a Java 1.1 or later. HOME @ http://rsb.info.nih.gov/ij/
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    Downloads: 7 This Week
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  • 15
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 16
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
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  • 17
    GoGraph is a tutorial software giving informatics students an easy, interactive and ergonomic way to learn and exercise the graph theory. It is based on JGraph, an open-source graph component for Java.
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  • 18
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
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  • 19
    It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts) We describe the windows content in XML!
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  • 20
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
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  • 21
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 22
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 23
    Vecmath is a comprehensive library for vector arithmetics. Its written in C# and its main focus is on computer graphics applications.
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  • 24
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 0 This Week
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  • 25
    OpenLF is a set of tools implementing Light Field Mapping technology developed by Intel. LFM refers to image-based rendering techniques in computer graphics.
    Downloads: 0 This Week
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