Showing 688 open source projects for "source engine"

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  • 1
    CryptEngine is a fast 3D engine for Java available as Open Source. It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
    Downloads: 0 This Week
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  • 2
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 1 This Week
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  • 3
    Game Engine - Direct3D 9
    Downloads: 0 This Week
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  • 4
    InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
    Downloads: 0 This Week
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  • 5
    The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
    Downloads: 0 This Week
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  • 6
    A simple HTTP-based server providing a language-agnostic interface to the Batik SVG rasterizing engine. By daemonizing the task, the overhead of the JVM is much less of an issue and much better performance is attained.
    Downloads: 0 This Week
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  • 7
    AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
    Downloads: 0 This Week
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  • 8
    From name you can feel some similarity from dir3d software-old program for 3D surfing filesystem. In this line I'd like to go, but using c#,DirectX and .NET 2.0 frameWork.God help me.Please read notes berofe running any application and post to forum.THX
    Downloads: 0 This Week
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  • 9
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 10
    NLight is a framework for implementing and testing photo realistic rendering algorithms developed in C# with extensibility in mind.
    Downloads: 0 This Week
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  • 11
    Raccoon is an easy to use 2D engine for games.
    Downloads: 0 This Week
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  • 12
    Rearview is not meant to be a very sharp-shaped engine. Its strength are grown things, dirty things, bumpy things. Natural stuff like smooth hills, old walls.
    Downloads: 0 This Week
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  • 13
    Cross platform 3D midi and audio visualization system. Features an advanced graphics rendering engine, with ogre3d, and a data driven plug-in architecture which allows for programmers and artist to modify and create new "visualization instruments".
    Downloads: 0 This Week
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  • 14
    The OpenIG project is an Open Source image generator application utilizing the Common IG Interface (CIGI) and the Delta3D Engine.
    Downloads: 0 This Week
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  • 15
    Civi is a tool to visualize result of a search engine. It shows the results as a graph containing documents and keywords. Additionally, some properties of the results like the document format and the size of the document are presented in the graph.
    Downloads: 0 This Week
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  • 16
    Particle Reality is an extremely versatile open source java particle engine intended for use in java demonstrations and games.
    Downloads: 0 This Week
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  • 17
    Snaps! Gallery is a simple and easy-to-use image gallery written in PHP. Snaps! makes use of the ADOdb library for database portability and the Smarty Template Engine for theming.
    Downloads: 0 This Week
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  • 18
    MAGE is a world editor for OGRE 3D engine. MAGE is abstracted from concrete game type and can be easily used in your game project.
    Downloads: 0 This Week
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  • 19
    EpicWorks is a graphic engine for game development, which the main goal is the use of the most recent technics of real-time rendering.
    Downloads: 0 This Week
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  • 20
    FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
    Downloads: 1 This Week
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  • 21
    bnrt is a tool to distribute the rendering of animations using blender as a rendering engine over a network.
    Downloads: 0 This Week
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  • 22
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 23
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
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  • 24
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 4 This Week
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  • 25
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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