Showing 2 open source projects for "self-extracing"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • AI-powered service management for IT and enterprise teams Icon
    AI-powered service management for IT and enterprise teams

    Enterprise-grade ITSM, for every business

    Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
    Try it Free
  • 1
    Lama Cleaner

    Lama Cleaner

    Image inpainting tool powered by SOTA AI Model

    ...Remove any unwanted object, defect, or people from your pictures or erase and replace(powered by stable diffusion) anything on your pictures. Lama Cleaner is a free, open-source and fully self-hostable inpainting tool powered by state-of-the-art AI models. You can use it to remove any unwanted object, defect, or people from your pictures or erase and replace anything on your pictures. Many AICG creators are using Lama Cleaner to clean-up their work. Completely free and open-source, fully self-hosted, supports CPU & GPU. ...
    Downloads: 36 This Week
    Last Update:
    See Project
  • 2
    React Three Fiber

    React Three Fiber

    A React renderer for Three.js

    Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive, and can tap into React's ecosystem. There is no hard dependency on a particular three.js version, it does not wrap or duplicate a single three.js class. It merely expresses three.js in JSX, <mesh /> becomes new THREE.Mesh(), and that happens dynamically. There is no additional overhead.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next