Showing 10 open source projects for "user"

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  • 1
    Hero iOS

    Hero iOS

    Elegant transition library for iOS & tvOS

    ...It is easy to define these animations via the heroModifiers property. Hero will run these animations alongside the Magic Move animations. All of these animations can be interactively controlled by user gestures. By default, Hero provides dynamic duration based on the Material Design Motion Guide. Duration is automatically determined by changes to distance and size—saving you the hassle, while providing consistent and delightful animations.
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  • 2
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality context. ...
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  • 3
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    ...Here 3 parameters play an important role. First, the completion threshold, determines the percentage of the animation that is automatically completed as soon as the user finishes the interaction. The second parameter is the actual type of interaction. Jelly offers the .edge and the .canvas type. In a .edge transition, the user must execute the gesture from the edge of the screen.
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  • 4
    ImagePicker

    ImagePicker

    Reinventing the way ImagePicker works

    ImagePicker is an all-in-one camera solution for your iOS app. It lets your users select images from the library and take pictures at the same time. As a developer you get notified of all the user interactions and get the beautiful UI for free, out of the box, it's just that simple. ImagePicker has been optimized to give a great user experience, it passes around referenced images instead of the image itself which makes it less memory-consuming. This is what makes it smooth as butter. ImagePicker works with referenced images, that is really powerful because it lets you download the asset and choose the size you want. ...
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  • 5
    ViewAnimator

    ViewAnimator

    ViewAnimator brings your UI to life with just one line

    ViewAnimator is a library for building complex iOS UIView animations in an easy way. It provides one line animations for any view included the ones which contain other views like UITableView and UICollectionView with its cells or UIStackView with its arrangedSubviews. ViewAnimator provides a set of UIView extensions to easily add custom animations to your views. From version 2.0.0 there are two ways to use this extension. Views can animate theirselves calling .animate(animations:...
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  • 6
    AnimatedCollectionViewLayout

    AnimatedCollectionViewLayout

    UICollectionViewLayout subclass adding custom transitions/animations

    A UICollectionViewLayout subclass that adds custom transitions/animations to the UICollectionView without effecting your existing code. Normally a UICollectionView has no transition effects when you scroll from one item to another. There are lots of ways to write animations for UICollectionView, but using a UICollectionViewLayout subclass is by far the simplest one. And it doesn't break any of your existing code. You can still use your UICollectionView subclass and you don't need to change...
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  • 7
    Side Menu

    Side Menu

    Animated side menu with customizable UI

    Animated side menu with customizable UI. If you want, for example, to dismiss your menu when a tap outside menu takes place, you should pass false to shouldPassEventsOutsideMenu flag and assign a tappedOutsideHandler.In fact, you are free to do whatever you want when a tap outside menu occurs or, if you want to have access to your content view controller, just pass true and assign tappedOutsideHandler to nil.
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  • 8
    GuillotineMenu.swift

    GuillotineMenu.swift

    Our Guillotine Menu Transitioning Animation implemented in Swift

    Our Guillotine Menu Transitioning Animation implemented in Swift reminds a bit of a notorious killing machine. Now, it's for you to decide, should or not your menu drop from top left corner of the screen or from your navigation bar, because if you want animation like in the example, you must make your menu view controller conform to "GuillotineMenu" protocol. When you confirm to this protocol, you must make a menu button and title, you don't need to make a frame for them, because the...
    Downloads: 0 This Week
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  • 9
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype...
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  • 10
    Display Switcher

    Display Switcher

    Custom transition between two collection view layouts

    We designed a UI that allows users to switch between list and grid views on the fly and choose the most convenient display type. List view usually provides more details about each user or contact. Grid view allows more users or contacts to appear on the screen at the same time. We created design mockups for both list and grid views using Sketch. As soon as the mockups were ready, we used Principle to create a smooth transition between the two display types. Note that the hamburger menu changes its appearance depending on which view is activated.
    Downloads: 0 This Week
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