Showing 6 open source projects for "object"

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  • 1
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    ...With a few lines of source code, interactive UIViewController transitions and custom resizable UIViewController presentations can be created, without the use of the cumbersome UIKit Transitioning API. Interactive transitions can be activated for the slide and the cover transitions. If the transitions are to be interactive, only an InteractionConfiguration object has to be passed to the presentation. Here 3 parameters play an important role. First, the completion threshold, determines the percentage of the animation that is automatically completed as soon as the user finishes the interaction. The second parameter is the actual type of interaction. Jelly offers the .edge and the .canvas type. ...
    Downloads: 0 This Week
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  • 2
    TweenKit

    TweenKit

    Animation library for iOS in Swift

    ...TweenKit's animations are also scrubbable, perfect for building awesome onboarding experiences! By adding conformance to the Tweenable protocol, anything can be animated. You decide what it means to 'tween' your object, making this a flexible approach.
    Downloads: 0 This Week
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  • 3
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 1 This Week
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  • 4
    Interpolate

    Interpolate

    Swift interpolation for gesture-driven animations

    Interpolate is a powerful Swift interpolation framework for creating interactive gesture-driven animations. The idea of Interpolate is - all animation is the interpolation of values over time. Create an Interpolate object with a from value, a to value and an apply closure that applies the interpolation's result to the target object. Alternatively, you can specify multiple values for the interpolation in an array. The Swift compiler might have issues to infer the type of the array so it's best to be explicit. For other types of gesture recognizers that only report a beginning and an end (e.g. a UILongPressGestureRecognizer), you can animate directly to a target progress value with a given duration.
    Downloads: 1 This Week
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  • 5
    ParticlesLoadingView

    ParticlesLoadingView

    A customizable SpriteKit particles animation on the border of a view

    ...You can also use the already provided ParticlesLoadingView class to create an animation. Instantiate it by code or in Storyboard and select a built-in ParticleEffect or set the scene.emitterNode to your custom SKEmitterNode object.
    Downloads: 0 This Week
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  • 6
    Customizable PullToRefresh

    Customizable PullToRefresh

    This component implements pure pull-to-refresh logic

    This component implements pure pull-to-refresh logic and you can use it for developing your own pull-to-refresh animations.
    Downloads: 0 This Week
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