Showing 3 open source projects for "controls"

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  • 1
    Graphite

    Graphite

    An open source graphics editor for 2025

    ...It combines traditional vector drawing capabilities with features like animation timelines, state machines, and interactive prototyping—all in one toolchain rather than separate apps. The interface supports layering, boolean operations, masks, and full node-based parametric controls for shapes and effects. Because it’s built to be extendable, plugin support allows importing/exporting formats, custom tools, or integrations with code frameworks. It also focuses on performance and scalability—handling complex vector scenes with many nested elements fluidly. For designers and developers looking to prototype UI transitions, interactive states, and motion-driven interfaces without separate design/code handoffs, Graphite positions itself as an all-in-one creative engine.
    Downloads: 30 This Week
    Last Update:
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  • 2
    RenderPilot

    RenderPilot

    Manage DLSS, FSR, XeSS and other PC game rendering libraries

    ...It automatically discovers installed games and shows which rendering libraries they use, making it easy to update, downgrade, or restore components without manually working through game folders. It also integrates rendering add-ons such as RenoDX and Luma, provides per-game NVIDIA DLSS controls, and automatically keeps backups for safe rollback. Everything stays local: RenderPilot requires no account and collects no telemetry.
    Downloads: 27 This Week
    Last Update:
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  • 3
    Tarsila

    Tarsila

    Pixel art and spritesheet editor

    Tarsila is a pixel art and spritesheet editor written in Rust, utilizing macroquad for graphics and egui for the GUI. It offers a range of tools for creating and editing pixel art and spritesheets, catering to game developers and artists.
    Downloads: 2 This Week
    Last Update:
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