Showing 6 open source projects for "t pose"

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  • 1
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    ...Version 2.0 adds support for dynamic scene handling, dense point cloud export, video-based reconstruction (1000+ frames), and integration with Gaussian Splatting pipelines. It leverages tools like PyCOLMAP, poselib, LightGlue, and PyTorch3D for feature matching, pose estimation, and visualization. With minimal configuration, users can process single scenes or full video sequences, apply motion masks to exclude moving objects, and train neural radiance or splatting models directly from reconstructed outputs.
    Downloads: 2 This Week
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  • 2
    The FreeMoCap Project

    The FreeMoCap Project

    Free Motion Capture for Everyone

    ...The project’s goal is to democratize motion capture by removing the need for expensive suits or proprietary studio hardware, instead relying on computer vision and pose estimation pipelines. It processes synchronized video feeds to reconstruct skeletal motion, which can then be exported for animation, biomechanics research, or creative projects. FreeMoCap includes tools for calibration, recording, processing, and visualization, allowing users to move from raw footage to structured motion data within a single ecosystem. ...
    Downloads: 10 This Week
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  • 3
    Animated Drawings

    Animated Drawings

    Code to accompany "A Method for Animating Children's Drawings"

    ...The architecture separates shape embedding (to understand user-drawn geometry) from motion embedding / generation (to produce temporally coherent movement). Users can provide rough keyframes or control constraints (pose anchors), and the system fills intermediate frames with fluid animation. The repository includes demonstration apps and notebooks where you can upload or draw shapes and watch animations play. Because the approach is data-driven, it generalizes to new drawings even with varying proportions or stylizations.
    Downloads: 1 This Week
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  • 4
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes demo apps for live webcam capture as well as batch processing. ...
    Downloads: 0 This Week
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  • 5
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    The Objectron dataset is a collection of short, object-centric video clips, which are accompanied by AR session metadata that includes camera poses, sparse point-clouds and characterization of the planar surfaces in the surrounding environment. In each video, the camera moves around the object, capturing it from different angles. The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. The dataset consists...
    Downloads: 2 This Week
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  • 6
    3DDFA

    3DDFA

    Fast, accurate and stable 3D dense face alignment

    This work extends 3DDFA, named 3DDFA_V2, titled Towards Fast, Accurate and Stable 3D Dense Face Alignment, accepted by ECCV 2020. The supplementary material is here. The gif above shows a webcam demo of the tracking result, in the scenario of my lab. This repo is the official implementation of 3DDFA_V2. Compared to 3DDFA, 3DDFA_V2 achieves better performance and stability. Besides, 3DDFA_V2 incorporates the fast face detector FaceBoxes instead of Dlib. A simple 3D render written by c++ and...
    Downloads: 0 This Week
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