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Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start...
MMDeploy is an open-source deep learning model deployment toolset. It is a part of the OpenMMLab project. Models can be exported and run in several backends, and more will be compatible. All kinds of modules in the SDK can be extended, such as Transform for image processing, Net for Neural Network inference, Module for postprocessing and so on. Install and build your target backend. ONNX Runtime is a cross-platform inference and training accelerator compatible with many popular ML/DNN frameworks. Please read getting_started for the basic usage of MMDeploy.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...