GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
Flightdeck-UI is a project that utilizes the ideas from the design of aircraft controls and instruments for creating computer user interfaces, such as for monitoring.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Qualm is a graphical tool for persistent resource management. While Qualm is initially aimed at providing an entirely new method of doing disk quota management, qualm can be used for managing any persistent finite resource.
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Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
geqos (Gnome editor for Quality of Service) is a gnome network management application that provide an easy-to-use graphical user interface for configuring and monitoring QoS under linux