Showing 3 open source projects for "generative art"

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  • 1
    Perfect Pixel

    Perfect Pixel

    Refine and quantize messy AI pixel art into clean, perfect pixels

    perfectPixel is a workflow tool for turning messy “pixel-style” images, especially those produced by generative models, into truly grid-aligned pixel art that reads cleanly at any scale. It tackles a common problem with AI pixel art: edges that look pixelated at first glance but are not actually aligned to a coherent pixel grid, which causes shimmer, blur, and uneven block sizes when you zoom in. The tool analyzes an image to infer the intended grid size, then refines and quantizes the artwork so pixels snap into consistent cells and the final result looks crisp and intentional. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    TRELLIS.2

    TRELLIS.2

    Native and Compact Structured Latents for 3D Generation

    TRELLIS.2 is a cutting-edge open-source model and codebase for high-fidelity 3D asset generation from 2D images, developed to push forward the state of the art in image-to-3D generation. At its core is a novel sparse voxel structure called O-Voxel that jointly encodes both geometry and surface appearance, enabling reconstruction and generation of complex 3D shapes with arbitrary topology, open surfaces, and physically based rendering (PBR) textures. The system leverages a large...
    Downloads: 27 This Week
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  • 3
    Dream Textures

    Dream Textures

    Stable Diffusion built-in to Blender

    Create textures, concept art, background assets, and more with a simple text prompt. Use the 'Seamless' option to create textures that tile perfectly with no visible seam. Texture entire scenes with 'Project Dream Texture' and depth to image. Re-style animations with the Cycles render pass. Run the models on your machine to iterate without slowdowns from a service. Create textures, concept art, and more with text prompts. Learn how to use the various configuration options to get exactly what...
    Downloads: 10 This Week
    Last Update:
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