Showing 3 open source projects for "game sprites"

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    Perfect Pixel

    Perfect Pixel

    Refine and quantize messy AI pixel art into clean, perfect pixels

    perfectPixel is a workflow tool for turning messy “pixel-style” images, especially those produced by generative models, into truly grid-aligned pixel art that reads cleanly at any scale. It tackles a common problem with AI pixel art: edges that look pixelated at first glance but are not actually aligned to a coherent pixel grid, which causes shimmer, blur, and uneven block sizes when you zoom in. The tool analyzes an image to infer the intended grid size, then refines and quantizes the...
    Downloads: 0 This Week
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  • 2
    TextureAtlas Toolbox

    TextureAtlas Toolbox

    A powerful, free and open-source tool for TextureAtlases/Spritesheets

    TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and sprite sheets. Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats. Perfect for game developers, modders, and anyone creating showcases of game sprites. Formerly known as TextureAtlas to GIFs and Frames Licensed under AGPL-3.0 Third-party licenses: See https://github.com/MeguminBOT/TextureAtlas-Toolbox/blob/main/docs/licenses.md The GitHub has most things documented, please have a look there if you want to find out more! ...
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    Downloads: 17 This Week
    Last Update:
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  • 3
    Tilificator is a sprite optimizing tool for old computers and video game systems. It tries to generate an optimal partitioning of an image into smaller MxN hardware sprites with various optimization goals.
    Downloads: 0 This Week
    Last Update:
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