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Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
Simply solve complex auth. Easy for devs to set up. Easy for non-devs to use.
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A Python Library to use Python conveniently as a scripting language for Photoshop (8+) on top of win32api (sf-project: pywin32). Besides convenience we might gain portability and a bit version independence.
GLEWpy aims to bring advanced OpenGL extensions to Python. This allows the Python OpenGL developer to use features such as fragment/vertex shaders and image processing on the GPU. It serves as a compliment to PyOpenGL and toolkits such as GLUT and SDL.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
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This is a tool to organize and present complex, interrelated ideas visually in different ways. It aims to be many tools all at the same time -- outliner, mindmapping and concept mapping tool, PIM, project manager and tracker, literate programming editor,
A Open Source project with the main goal to make a simple way to display 3D objects from a Geodatabase (PostgreSQL/PostGIS) on the Web. This project was created by OpenGEO (www.opengeo.com.br).
The Pretty Poly 3D Modeller is a project to produce a free, powerful 3D modeller for Linux primarily, but built for cross-platform from the start. Since Pretty Poly loads and saves in many different 3D file formats, it is also a useful model format conver
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Narya is a forum/incubator software, based on a Python/Zope/MySQL platform. Emphasis on graphics support and collaboration for space and technology development. Compare PHP/MySQL forums.
Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
The main goal of this project is to create a system-independent MathML rendering engine in Python. This engine works with an abstract 'plotter' driver class, that can be subclassed for any rendering device needed.
This project aims to create a workable GUI using the Python langauge. This GUI is designed to browse Media repositories and play the media items (sometimes refered to as an HTPC application).
A general purpose passthrough import graphics filter compatible with Microsoft Word 97 or 2003, allows the ability to paste graphics of potentially any format into a Word document. Compiles with Microsoft Visual C++ 6 or above.
This project holds a copy of the main gimp cvs tree and gives plug-in developers a chance to maintain/update their plug-ins without a gnome cvs account.
GILA: Graphical Interface Logistics Application. GILA is meant to provide a configurable, object oriented user interface, that is capable of interacting with existing applications via user configuration.
SeVeraGe is a project aimed at leveraging SVG's capabilities in the real world! This is the home of iSVG, multi-language SVG DOM implementations and a few converters.
A Blender python API to make it easy for other script developers to create their own GUI elements. The hole API is designed in an object orientated manner.
One of the main goals is that the API will also work with Blender 2.50 in the future.