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DirectPython is a C++ extension to the Python programming language which provides access to DirectX (9.0c) API, including Direct3D, DirectSound, DirectShow and DirectInput.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
PennAve is a dynamic photo gallery software written in Python and designed for use alongside F-Spot. It makes heavy use of XML and XSLT for ease of presentation modification and sharing of information with other users, web sites, and programs.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
Imaginator is a language and an interpret to easily create and transform images. It can handle many image formats. It is command-based, with many advanced features like macros and conditionals. It is provided with an undo command too.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
This object-oriented python module converts 3D VRML models into Collada and integrates it in Google Earth (GE) through the Keyhole Markup Language (KML). It enables the visualisation of large scale aerial/satellite images in the Geo Browser.
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Image Processing software for combining information from images of the same scene, but with illumination variations or small changes. This work is the result of the coursework of an Image Processing regular course at IMPA.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices.
Diet Python is a flavor of Python w/ allegro, multiarray, umath, calldll, npstruct and curses builtin, all else nonessential to language ripped out. Size < 3MB, 1% of PSF Python w/ full graphics development suite. Diet Python helps keep clients thin :)
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
GLEWpy aims to bring advanced OpenGL extensions to Python. This allows the Python OpenGL developer to use features such as fragment/vertex shaders and image processing on the GPU. It serves as a compliment to PyOpenGL and toolkits such as GLUT and SDL.
A Python Library to use Python conveniently as a scripting language for Photoshop (8+) on top of win32api (sf-project: pywin32). Besides convenience we might gain portability and a bit version independence.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
An UI editor for j2me developers. You can draw images with this tool and then generate j2me codes which draws the same image by drawLine(), drawRect(), etc.