Showing 119 open source projects for "dev c++ mac"

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  • 1
    Python bindings to Rainer Menzner's Type1 font rendering package.
    Downloads: 0 This Week
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  • 2
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 3
    Endo is a simple, powerful 3D modeling program. It is good for making low-poly models for video games, and the like. Future version will provide texturing and rigging support.
    Downloads: 0 This Week
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  • 4
    Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
    Downloads: 0 This Week
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  • 5
    PyDemeter is a Python wrapper for the Demeter terrain engine, a cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. It can be used in conjunction with PyOSG,
    Downloads: 0 This Week
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  • 6
    Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
    Downloads: 0 This Week
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  • 7
    Slimn is a Python module (based on FLTK) for painting simple graphics to a window and responding to user input.
    Downloads: 0 This Week
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  • 8
    BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
    Downloads: 0 This Week
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  • 9
    Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
    Downloads: 0 This Week
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  • 10
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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  • 11
    A personal search utility.
    Downloads: 0 This Week
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  • 12
    This project is no longer being developed.
    Downloads: 1 This Week
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  • 13
    A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
    Downloads: 0 This Week
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  • 14
    pymesh will be a Python interface for Triangle (2D) and Tetgen (3D) mesh generators.
    Downloads: 0 This Week
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  • 15
    a vj game engine
    Downloads: 0 This Week
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  • 16
    Picture organization tool that allows the user to dyanamically define and change the organizational structure.
    Downloads: 0 This Week
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  • 17
    A highly modifiable 3D RTS gaming plattform. Remake of the excellent game glest but featuring Save/Load, Multiplayer and Scripting.
    Downloads: 0 This Week
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  • 18

    geoscipy

    Python-accessible toolkit for Geoscience & Remote Sensing Applications

    GeoSciPy is a set of C and Python functions that provide an API for all aspects of Geoscience and Remote Sensing Applications. Functions include reading/writing of many data formats, images, vectors, ..., and processing of images, vectors, ... including map projections, ... The library is written C, using HDF5 as the file format for storage of all remotely-sensed data and ancillary data, as well as processed data. The C functions assume a particular format for the HDF5 file contents, and...
    Downloads: 0 This Week
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  • 19
    A library and many frontends written to achieve an unbiased renderer with many features and good performance.
    Downloads: 0 This Week
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