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XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
Please visit http://imgv.sf.net/ - IMGV is a cross-platform Image Viewer. Features include slideshows, exif viewing, histograms, gamma correction, adjustable thumbnails, playlists, website image extraction, multi-dir loading, movies, and much more.
The Python Twain Module provide an interface to the Microsoft Windows TWAIN sub-system. The module implements the full TWAIN functionality and supports source specific extensions. A TWAIN-explorer is also included.
L.E.I.C.A. (Long Exposure Internet CAmera) is an application that takes input from your webcam, or v4l2 device, and makes a long-exposure image.
Until now there's only a python binding for this app, soon there will be a C/C++ SDL one
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
MangaReader is a Windows application made in Python used to browse the images in a more comfortable way like how it is on popular online manga sites. This is an image viewer specifically tailored to view manga.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
Sport Tafeln werden mit Daten aus dem Internet erstellt. Die Software ist für Fernsehsender, Zeitungen u.ä. gedacht um Sport Tafeln generieren zu können. Ein Ordner enthält die Tafeln. Sobald eine Tafel gelöscht wird, wird diese sofort neu gener
VIPS is an image processing suite designed for extremely large images and colorimetry. It consists of a powerful re-usable library and a graphical user interface. http://www.vips.ecs.soton.ac.uk
A Comic book reader that is made with python and made with open mind for the user not is it open source but open develop If you have and idea for it just say it.
The Vision Egg produces 2D and 3D visual stimuli on commodity (or workstation) video cards using hardware-accelerated OpenGL. It is built for precise timing, precise color and luminance specification, and real-time control of graphics.
graphical Toolkit for the game "rigs of rods" (http://rigsofrods.blogspot.com) read more there: http://wiki.rigsofrods.com/index.php?title=RoRToolkit_Developer
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
Photobooth is a currently a windows based python program to run a photo booth. The software uses the Canon remote capture DC software to capture images then crops and resizes them to paste into a picture strip. The completed strip is then printed.
A slideshow viewer, designed for digital photography enthusiasts. Features include: intuitive control (no distracting GUI), zoom and pan feature, full screen, fast, EXIF tag display, high quality scaling, and lossless image rotation.
Pitchers Duel is a Baseball simulation focusing on the one-on-one contest between a batter and a pitcher. Will include both against-the-computer and networked interplayer variations.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.